Originally Posted by
Kokolums
When I'm browsing genres of video games, and I want to play a game that features a social community, MMO is probably the first thing I'm thinking of. But what does blizz think MMO means?
1. LFR which is getting autogrouped with randoms that never talk or know each other at all.
2. arenas, which is tiny groups of 3v3 pvp again matched up with randoms and no sense of community at all.
3. island expeditions, which is again automatched with randoms that never talk in the same sense of LFR.
4. warfronts, which is again automatched with randoms that never talk
5. visions, which effectively are just rifts where you solo thru mobs for a reward at the end.
6. M+, which you could maybe argue is actually social to some extent, but totally lacks the entire framework for it to be social. There should be in-game leaderboards, in-game tournaments complete with brackets to check out, or spectator mode to watch people play complete with chat, and the ability to click on items and players, or ghost groups to race against that can be traded. Most features to make it social are totally absent or shunted off to some website that people won't open ever, or left to twitch which is a poor substitute for actually having it in-game.
Where is the mmo in any of this? As I say, they might as well add weekly poker tournaments, maybe some WoW sports like WoW basketball, WoW soccer, WoW football, WoW baseball, pokemon, pac-man and tetris. Because the word mmo is meaningless at this point.