There is always going to be a best or worst. The hope is they are close enough or when they are much stronger it is a rare situtional thing so you do have more of a choice even if you are min/maxing. There is almost certainly going to be a route that is best for each spec, the question will be how good are certain ones for an entire class or in different settings. Some of the non combat abilities really open the doors for things for various groups. From the deep dive seeing things like the short window ramping up dmg buff all I could think about was how much more bursty specs like fire in their combustion window would be. There are a lot of moving parts here which does give them a good shot at having something close to equal balance across the board, it also gives them multiple opportunities to fail. What I am most concerned about is what they do as they start to nerf/buff abilities. Would they do something like a talent tree reset after a major patch or do people just have to deal with regrinding as their covenent, spec or class were majorly altered.