People actually liked Timeless Isle when it was current?
People actually liked Timeless Isle when it was current?
From what I remember people hated it for anything other than quick levelling, farming rates or farming players.
If you were not a collector, altoholic or raging dpuchebag using the stealth shell to grief players into being attacked by the anti PvP guards then it was pretty horrible
The world revamp dream will never die!
WoW won't survive. Internal memo's are floating around Activision HQ discussing how to shut down the game during 9.X in the least painful way.How will wow survive content drought without sandbox?
What the timeless isle did have though, which is what no patch island has yet managed to emulate is making the kind of zone where idly farming mobs while waiting for a rare is a somewhat enjoyable past time.
The world revamp dream will never die!
There seems to be a trend among AAA MMO developers to be realistic and/or cautious in the face of the threat of over-regulation by saying through actions and even words: “There are other games, take a break, you’ll be back.”
WoW has classic and WC3R. FFXIV’s devs have flat out said that it’s ok to take breaks (while maintaining expensive housing that goes poof if you’re gone too long) and honestly... they’re not wrong. No one game can or should ask for all of a player’s time in the current market, particularly a genre on the decline like the MMORPG.
Take a break, there are other games, you’ll be back, and if not... they have no right to try to keep you here if you’re that unhappy, and they’re done trying to do so.
I'd like to toss out a recommendation to you and anyone else worried about the drought. Look into quitting gaming over the period of the drought. Go hiking, traveling, reading, full body training, focusing more at work (if you don't have a job try to find one), and putting more effort into reality versus the virtual. By then the new expansion will come out and you've spent a lot of time progressing in your very real and tangible life instead of consistently feeling a bit down because there is nothing to do in the video game. Plenty of things to do in life!
Don't understand what people are complaining about. I have always millions of things to do but raiding, azerite farm and mythic plus always gets in the way.
This year I finally have time to level up my alts and do those achievements I always wanted to do. And also all the pet leveling.
"Content drought" just means that people are done with the 1% of the game they wanted to do.
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Funny post. Wow has a larger income due to in game shop than ever.
YouTubers say whatever they need to get that high viewcount.l
Its always funny how people complain about sandbox. Uldum is literally like a new zone. I have dont uldum quests on multiple characters but they were so streamlined that I never did much of exploring there. So it was basically done and forgotten zone for me and I would guess for most of the people. Now doing the quests and looking for chests or rares have me running around in places that I didn't pay attention earlier. Uldum could be the greatest use of old content Blizzard has ever done in this game.
Naw, my brother works at Activision, can't tell his name ofc, but he told me that in a super secret project they are making WoW into a VR game in 2020, just before Shadowlands, you are basically transported into Azeroth and inhibit your avatar, with your brain controlling it via normal impulses and receiving real-time stimuli. The future is bright!
Also, apparently, they are breeding Murlocs in the cellar to build an army to take over the US as retaliation for the attack of congress on them. But you don't know that from me.
...
How will WoW survive the content drought? As it always does. Fine.
People will go on running raids and M+ for several month yet. They will log in to meet with friends and do stuff with their guilds. Then they make alts and get those leveled and geared and maybe run raids on those for a change.
Others will PvP which has very little connection to content updates anyway
These things can keep you busy for six month easy. Then you can do other games for a bit and a few month later we have the pre-patch. WoW is working for 15 years with this concept, it is just that the Doomsayers are getting louder and louder and harping on every last bit of negative press they can find. Some people just wanna watch the world (of warcraft) burn
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I don't think the drought will be any better or worse than usual.
Then you could argue whole of Pandaria looked like a jade forest, because of similar sprite used lol
Vale and Uldum != new sandbox. People actually play for many reasons then just “we got something to do” mindset. A new zone is something fresh, new lore , explore but no, use old zones and call it content.
Did they refresh their minds after realising classic? Nope! They goin further in this madness. WoW isnt really sandboxed MMO anymore. Now its single player game gated by the time and closed in specific areas. I see crowds only in major places like cities. World mostly is empty.
Last edited by czarek; 2020-01-24 at 01:27 PM.
Almost exactly me minus Chipotle (not one within an hour of me). I leave the sub active, and level allied races or play the AH game casually. I have fun with 8.3 content on nights i am feeling antsy but i dont feel pressured to do any of it. Especially in my guild because we have 5 raid teams, and one does casual heroics that just slowly progress throughout the patch cycle. I have not missed an Ahead of the Curve and have not stressed over neck level or AP grind at all.
We live in an era of "me versus them", an era where something is done that you don't like means you are personally attacked. People whine too much.
Let us play video games and be happy.