"I don't care but I'm so secure in my opinion that I need to share it with faceless internet strangers so I can receive validation in the form of empty platitudes."
-Peak MMO-C
"I don't care but I'm so secure in my opinion that I need to share it with faceless internet strangers so I can receive validation in the form of empty platitudes."
-Peak MMO-C
BoD my mythic guild fell apart. And even before the guild fell apart outside of raid there would MAYBE be 3 people online. BfA killed the game. I think out of our guild there's only a few still playing. If I were to come back I wouldn't have any"20-30 people" to play with. You said it yourself. Once the guild falls apart the game falls apart.
Suddenly all the fanboys say they don't care about the race anymore. Lmao.
Come oooooonnnnnnn, let's see that super-secret mythic ending cutscene. That we all know doesn't exist. /le sigh /le cry
I see this notion perpetuated by people that focus on PvP instead of PvE quite a bit and I've never quite understood it. Just because something is "static" in how it is supposed to be executed, does not mean it is not challenging. In ballroom dancing, figure skating, synchronized swimming, etc. everything is planned ahead of time, but it is still challenging to execute at a world class level, is it not? Not trying to deride your point of view, I just genuinely do not understand this critique of PvE. If you know there are 10 things to watch, while needing to execute your damage/healing/tanking at a high level, it doesn't matter if you know what to watch ahead of time, it's still difficult.
I agree. What's even more interesting is that despite what "uber-pro-pvp-leets-gotta-tell-everyone-in-the-forums-my-rating" people claim, PVP in World of Warcraft is not random at all either. You have as much "freedom" as you do in PvE, you can move around and you can choose to do or not do what is required of you, doesn't mean you gain advantage of any sort. You will not win by choosing to not do the things your spec is supposed to do.
PvP is the same equation used over and over depending on which boss (class) you are fighting, regardless of who is playing on the other side. The counters are all the same and 99% it comes down to who is faster reacting on a keyboard, which is the stronger comp, or which class is grossly unbalanced than anything else.
Stalk, push, peel, force trinkets, divide, CC, burn, win. Rinse & repeat.