Bland and boring leveling that can be finished in few weeks.
Faction imbalance issues are beyond repair on quite many (if not most) classic realms.
Faction imbalance issues that were prevalent when Blood Elves joined the Horde.
How'd they become more OP in TBC than vanilla precisely? Stoneform got nerfed in terms of blind not being poison any more, but aside from that what else? Escape artist got buffed to instant cast (or was it later?). WotF had no longer the immunity period, but using it prior to the incoming CC wasn't the best idea for not getting it on DR anyway. What else was changed?
Horde racials even more op than Alliance. If you think population imbalance is bad on classic pvp servers, well imagine tbc.
This is truely an undisputed fact, and not a personal opinion at all.
TBC sort of ruined Warcraft lore. It was destroyed in The Burning Crusade.
Aside from low level ganking, how many zones were that active in vanilla at all? As a funny side note about the death of world pvp, congesting people on fewer zones would encourage/force more action?
Being stuck on a 7 zone continent, with zones that were often empty like Blade's Edge Mountains.
World PvP aside from some random ganking was already dead since the battelgrounds got rolled out.
Flying mounts killed off World PvP and shrunk the 7 zone continent to an even smaller size.
Classic was glorified to be more about the journey than the destination, but now the journey is bullshit. True that the attunements were tedious, but at least some of them were challenging (although annoying sometimes) rather than sleepwalking through BRD for the millionth time to get to Onyxia. Or donating half a billion peacebloom to open those damn gates.
Remeber how grindy the attunements were just to do a raid.
There could be others, but only BRD, LBRS and ST had some requirement of knowing your way. Other than that it was more or less the same tunnel run in vanilla. Surely the atmosphere was better in say, Stratholme and such than many of the TBC counterparts, but still vanilla dungeons weren't that innovative by design. Plus the encounters were hardly any challenge even back in days.
Uncreative TBC dungeons. Wings and hallways full of copy paste.
PvP has never been balanced. There was, and would/will be minmaxers and "meme comps."
Imbalanced Arena. Imagine nowadays with all the min maxing. Players will just play meta comps.
Getting 2shot by and/or 2shotting people in raid gear was/is so much more enjoyable for sure.
Remember how disruptive Resilience was to World PvP. It rendered many dps specs unviable.
Like the honor gear? Hardly all your gear was bought off with badges or whatever anyway, unless you precisely so wished. Most of the best PvE drops were still off the bosses, just like in vanilla.
Gear vendors. A RPG where you buy all your gear off of a merchant in town.
Daily quests or not, the economy is, was and will be inflated crazily over time always and regardless of the patch level anyway. It's due to the magic of stuff and gold being injected to the economy through player actions while having only much less sinks drawing it out. Putting the blame on daily quests on this is just a shoddy argument to defend your personal preferences.
Daily quests inflating the economy. Repetitive and timegated.
Remember how everyone on both factions sat around the mailbox in IF/Org all day.
Remember how everyone on both factions flew in circles around Shattrah all day.
Can't disagree Shattrath wasn't quite bland and boring, but was idling in any other city that much more exciting really?
Remember how awful and boring Shattrah was as a capital city.
MC and AQ40 trash packs were truely exciting.
Remember what a chore raiding Black Temple for 1 year was or how mundane Hyjal was with the trash pulls.
Just like many people don't see the appeal for [insert expansion here] doesn't make it universally void. Nostalgia is a real thing indeed, and that's quite what is floating Classic at the moment too. Will it survive the test of time for TBC to get to the same proving grounds remains to be seen.
I just don't see the appeal for TBC. Nostalgia is a real thing you know.
No.
-TBC Heroics were amazing, giving that extra special loot and rep for doing harder version of the content.
-Epic Dragon Mounts, were amazing, first time introducing dragon mounts and the hipogryph
-EPIC Gear progresion, was amazing. Just look at the weaponsmith weapon progression. Lionhearth memories.
-Tier sets, were perfect, not just they looked good, it wasnt a cake walk to get them.
-Raids, were perfect. From special encounters to experience previews raids to progress. You cant Do Eye if you didnt do Karazhan or Gruul. Curse you if you went to raid night with full resilence.
-Factions, funny enough... factions reached the "balance point", its on WoTLK when the factions started to turn to the Horde Side really hard, while on TBC a lot of "alliance players" started to change to the Horde, but it took a lot of time for that to show up (you still needed to level up from 1 to 60 on the vanilla zones). Because you know... Korean Girlfriends didnt wanted to play ugly characters on the Horde... LUL
-PvP hit the mark spot with Eye of Storm and the Arenas.
-Heroism and BL.
TLDR: Before Sunwell, TBC can provide endless content for old players and new players. With Sunwell some of the "gameplay" gets outdated and its useless.
Why would anyone do t4 t5 when you can get better items from a vendor? Casuals weren't even caring about BT at that point even though it was current tier because it was way too difficult and high effort for sidegrade/tiny upgrades.
Now also imagine that the average player knows about easy PvP rewards this time around and gets their free PvP items on top! Lmao!
Content drought is a combination of catchup mechanics and no new content.
Updating Classic to TBC would totally kill that game. The only people left playing would be tryhard raiders.
You are so wrong about everything, I bet you're also ugly and you smell bad.
Please, please stay in school kids.
well yeah, but t4 and t5 were out way before the sunwell rewards. nice try though. and sunwell wasn't giving full sets of gear for farming trash. you might have gotten a piece or two per class tops.
- - - Updated - - -
most people don't want to update classic to bc.
they want separate bc servers.
and seeing as BC managed to keep growing subs at a steady rate, just like vanilla, i don't think bc is the bad guy.
Ok let's say that TBC is released. How long would it really hold interest for?
Players transfer their 60s to Outland. You level to 70 in about a week or so. OK.. Then you do some dungeons to get gear and eventually move into heroics. TBC has more endgame dungeons than Classic, but they definitely lack variety. For raiding you have Karazhan, Gruul's Lair, and Hyjal.. Gruul's Lair and Hyjal are both pretty boring. Karazhan would be really popular, but that is about it. TBC raiding was not casual. Most players weren't clearing Black Temple or SSC or Sunwell. What is the point of really doing the Raids when you can get good gear doing Arena? Arena gear is better for PvP than even the best raid gear, so why even bother? Is doing Arena in a 12 year old game really as fun as it was when it originally was released? I am sure the first season or so would be popular, but after that I don't know. There is really not much to do in Outland, except do daily quests for drake mounts.
Assuming you are a max level player in TBC.. what is there to do really outside of Arena? If you are a casual player that doesn't have access to the raids then it might be boring.
Way out before means NOTHING in a game meant to have linear progression, which it did until the welfare came in at the last portion. People who join late, didn't raid at start or whatever will completely miss that content forever.
Secondly, sunwell trash + new badge level from Heroics. Brah did you even play ?
Content drought is a combination of catchup mechanics and no new content.
Wait wait wait... So you basically your getting fully behind vanilla yet you think the expansion that killed vanilla as we knew it was the best?, Are you drunk mate?
Reading through your reply I'm not sure if your plain stupid or a troll.
Because running back and forth in STV was engaging content, and over all of course 10 levels would be faster then 60 ps it took me 3 days 12 hours to hit 60 on a full prot warrior in classic.Bland and boring Outland leveling that can be finished in a week.
If your indicating this because of pvp ramifications any pvper worth there salt would of re-rolled Human.Faction imbalance issues that were prevalent when Blood Elves joined the Horde.
From a PVE perspective and even PVP horde racials were always better.Horde racials even more op than Alliance. If you think population imbalance is bad on classic pvp servers, well imagine tbc.
Why? Because you didn't like the story of KT and Illidan.TBC sort of ruined Warcraft lore. It was destroyed in The Burning Crusade.
It was an expansion to the base game not a full game it's self and lets be frank here once 60 most people never visited at-least 70% of the vanilla zonesBeing stuck on a 7 zone continent, with zones that were often empty like Blade's Edge Mountains.
This one is semi-true it never "Killed" it per say but it give it the last shot Battlegrounds killed PVPFlying mounts killed off World PvP and shrunk the 7 zone continent to an even smaller size.
Attunments in my eyes were some times fun and you felt rewarded that the work you put in to enter said raid was justifed Also vanilla was the start of Attunments.Remeber how grindy the attunements were just to do a raid.
I don't even know where to start on this one did dungeons use the same assets yes because overall they were part of the same building much like the BRD assets were used in Upper and Lower Blackrockspire.Uncreative TBC dungeons. Wings and hallways full of copy paste.
Meta was a thing very early into TBCS life span so this won't really change anything.Imbalanced Arena. Imagine nowadays with all the min maxing. Players will just play meta comps.
Did i dislike the stat sure I did but it was in and over all I don't see how this is any different lets say a rank seven player fighting a rank 14.Remember how disruptive Resilience was to World PvP. It rendered many dps specs unviable.
Sigh.Gear vendors. A RPG where you buy all your gear off of a merchant in town.
Again something that started in vanilla.Daily quests inflating the economy. Repetitive and timegated.
Complaining about people afking in a town that's all i did on classic while waiting around for people for dungeons or raids.Remember how everyone on both factions flew in circles around Shattrah all day.
Depends on taste I liked ShattrathRemember how awful and boring Shattrah was as a capital city.
No No i don't actually sure Hyjal was arss but BT was one of the best designed raids to date.Remember what a chore raiding Black Temple for 1 year was or how mundane Hyjal was with the trash pulls.
You have you views I have mine I had the same feeling about classic but I still tried and ended up sticking around till late January because I found a guild and had Fun, remember something when your playing a game where everyone knows the answer because it's out there already (raiding/PvP comps) it's about finding the right people to play with to keep you entertained because hell knows the game it's self can't it's a thing of the past it's the people that make the game when you know what comes next that will keep you playing.I just don't see the appeal for TBC. Nostalgia is a real thing you know.
TBC had:
- pvp gear, so you didnt need to do any pve at all (besides leveling) before you could have fun in pvp
- the best world pvp experience at the isle of quel'danas (just avoid doing the dailies as there is no point in helping the island unlocking process which adds guards), a non flying area (something that was notably missing from wotlk, the worst xpack ever)
- the second best world pvp experience at the phasing quest in blades edge where killing people in the phased out world forced them to grind mobs again to get a new phasing device to drop
- the third best world pvp experience at the throne of kil'jaeden where killing people just after they fully charged the spark thing for the daily forced them to do it all over again
Runner up: ganking people deep in the netherwing mine which force respawned them at the gy and forced them to fight their entire way back in.
As much as I never gave the slightest fuck about classic, when they release TBC again I'll be all over it. Well, after it gets back to 2.4 anyway.
Last edited by wraysbury; 2020-04-22 at 03:04 PM.
You know what I love the most about criticisms like this of TBC? It's always from vanilla die hards and almost all the things the list can be used against vanilla as well, as you pointed out, but in a MUCH MUCH higher degree. I love vanilla, and I also love TBC, so it makes me laugh so hard when they say things like
Daily quests inflating the economy. Repetitive and timegated.Gear vendors. A RPG where you buy all your gear off of a merchant in town.Remember how disruptive Resilience was to World PvP. It rendered many dps specs unviable.I just don't see the appeal for TBC. Nostalgia is a real thing you know.Remeber how grindy the attunements were just to do a raid.TBC sort of ruined Warcraft lore. It was destroyed in The Burning Crusade.with zones that were often emptyFaction imbalance issuesHorde racials even more op than Alliance.I know you just pointed out these things, but it's honestly hilarious to me, the things he pointed out were WAY less of an issue BECAUSE of tbc. Like him complaining about some dps specs not being viable in pvp because of resil? Umm has he played vanilla at all?? LOL. And calling tbc 'grindy'? Dude.. you have got to be fuckin joking. And saying daily quests inflated the economy? You can make the same amount of gold for doing all your daily quests as you can PER HOUR as a mage in vanilla aoe farming wtf?Bland and boring Outland leveling that can be finished in a week.
Maybe for you, then go back to retail. I will play it from launch to WotLK pre-patch, and eventually I'll keep playing until Arthas is defeated.
Sorry, mate, but I rather play TBC than endure my crippled autoattack-based Ret, praying for SoC proc.
Stopped playing Vanilla atm, cause got tired of anti-Ret bashing over and over. And overall helplessness of my toon, despite the BIS items I've managed to earn while raiding BWL and MC.
Biggest problem of today's "Classic WoW" is the fact that nearly HALF of PvP'ers are toxic elitist garbage. The amount of insults I've taken just cause I dare to play Ret in AV / AB, was unexpected and unimaginable.
Well, I always knew Vanilla sucked class-wise. And the only reason I played it, was the hope of getting TBC after (and keep my lvl 60 Ret ready for leveling onward, once TBC is released).
It was good. TBC fixed a lot of the original issues with vanilla and just made the game overall better. Dungeon and Raid design improved by a lot. Kara is still one of my raids of all time.
Class design is loads better. Most specs are viable and I still love the support class design of TBC.
PvP is much better and had its own gearing progression. Most specs were viable in some way and more fleshed out.
It's not perfect but TBC was a huge step up from vanilla in terms of design.