Originally Posted by
Peanutsauce
Sorry man, I've reread your initial post a few times now and I think I'm missing your point entirely. You said content was time gated, but didn't list any content. You only listed rewards.
People are already clearing content soon after it's release (the top players of course, not me). They aren't being time gated from the content outside of that initial week or two an expansion launches.
It sounds to me like a skilled player can do it, but you require the rewards that take time to obtain. That's fine, most players (myself included) do need the extra gear and stats. But that's not a time gate, that's a skill issue. Those rewards function as a slow-release catch-up mechanic, much like the corruptions we see today. They're insane, and all passive (no skill there). Most essences are passive or just one button you press on cooldown. Not seeing the skill. Your necklace is a stat stick beyond the AP you should already have from basic stuff providing you with azerite powers.
I see time gating content more as only allowing us to complete one quest a week in a long chain, or not permitting us to raid every boss upon release. Time gating things are in the game in some forms, and frustrating, but not what you've formed your stance on. Your complaint at it's core I believe is that the gear you and 99% of other players need to beat difficult content is time gated, not the content itself.