Covenants are not meaningful choice , you know what is meaningful choice? Talents
If they really want people to have meaningful choices
1) Replace dead talents with good ones so that we really have a choice
2) Make spec have more than 1 Optimal rotation using talents
3) Delete all lower effort talents that are X dmg/heal increase , make new interactive ones
All talents should be useful in ATLEAST ONE TYPE OF CONTENT
We should Experience And try All talents possible and not be stuck with 1 talent per row for all content
There is Talents that Have no USE ever since LEGION
Im not talking about min-maxing , just having more diverse rotations with fun talents and many possible choices
A meaningful choice is when i decide what is best for me from a list of talents
For ex : Mage
Rune of power : This would be good for fights with very little movement/ burst window
Incanter flow : easier to play talent and passive , Better on fights with too much running
Now both of this talents have their use and you get to Experience all of them
It is your choice : Does my group need to kill An Add in very short time? Then maybe i should choose rune of power .
Does this encounter have too much movement? You can still use rune of power but it may be harder to use so you can go for the easier choice
This is meaningful choice
Compare to Mirror images : Unfun spell , and is never taken at all in any form of content , dead talent that should be replaced or redesigned
Druid :
Mighty bash / Mass root / typhoon
I get to choose what suits me , for ex in arena stun is better while on mythic+ maybe i need typhoon to help my tank kite/interrupt but even stun is viable if i want to use it on a priority target.
Compare to alot of rows where there is only 1 VIABLE choice... its pathetic
And when i say viable not that i mean This talent is 2-3% better
I mean its like 10% or more better than the other
- - - Updated - - -
And iam sure they will keep the mess with covenants
In 9.1 ) WE FIXED COVENANTS GUYS ! THANKS US WE LISTENED TO YOUR FEEDBACK !