Warmode is great. Might have been one of the best features ever. The rewards should be removed of course but at least it lets people play on whatever server they want now.
Warmode is great. Might have been one of the best features ever. The rewards should be removed of course but at least it lets people play on whatever server they want now.
So, in a written forum, it makes sense to you for people to write something that they don't mean and just assume people will understand based off of that one sentence, instead of, you know, just being literal?
Dude, it's not about making people look stupid and you know it. It's about having people say what they mean so that the entire onus of their argument isn't put on the person trying to interpret it.
Last edited by jellmoo; 2020-08-30 at 01:40 PM.
If you remove the bonuses from Warmode I imagine the spread would be much better, since you only have those people left who actually want to pvp and not all those who have it turned on for the 'free' 10% bonus.
Ofcourse 99.9% would turn off warmode if there was no bonus since they don't actually care about world pvp (which barely exists anyway, its almost all ganking) but I don't see that as a problem.
But I agree with the mouse, warmode as a means of removing the old pve-pvp server divide and letting players chose if they want to pvp or not is great. The problem is Blizzard tied a reward to it, instead of truly making it a choice purely for the pvp.
It ignores such insignificant forces as time, entropy, and death
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
And let me guess, you play alliance, on something like Sargeras, where you would number dominate horde every single time without them putting up a fight, but now that warmode is out, you have to deal with the fact that alliance is not a pvp faction. Somehow me and my buddies have no issues finding fun pvp fights as alliance against horde in any shard since the beginning of bfa, and having actual fun. You must be a special snowflake that can't find those fights. Warmode is great, because it lets people who want to pvp, pvp. And people who don't want to pvp can play on the same server as people who do. Its nobody's fault that in general more people who want to pvp are on horde side.
Warmode is fine. What needs to be removed is the bonus based on how many people have warmode active. Because I don't think it's accurate AT ALL. Alliance literally perpetually has the bigger bonus no matter how much they outnumber Horde. They need to just make it a flat bonus that doesn't fluctuate.
The problem is that the bonus is not per shard. (and there being a bonus at all....)
I'm sure there are many more Horde players with warmode active simply because there are many more serious Horde players in general (as seen by raid participation levels for example). But there being 100 Horde dominated shards and 5 Alliance dominated shards is little comfort for the horde in those 5 shards.
It ignores such insignificant forces as time, entropy, and death
I'm not sure I personally buy that because any time I've done warmode on the 5 servers I have characters on, it's always Alliance dominating with numbers yet they still get the higher bonus. I agree that there shouldn't be a bonus but if they really MUST keep it then they should just make it a flat number that doesn't fluctuate for both sides.
WM won't truly shine until it's FFA. Horde players will still focus down Alliance first, but it would be more equal and more pvp for everyone.
Lol horde focus's players down what the hell? Ive been killed by more retarded alliance players deathballing than I think iv'e even seen horde PvP groups over 5 man.
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You are either dumb or didn't play in BFA. Blizzard literally had to give alliance 3X the bonus horde got. Fuck I even leveled toons on alliance then just paid to faction swap then to horde because the EXP boost was insane for literally nothing. Like seriously what in the hell are you on about.
The question is what you are on about.
I'm saying there is a lot more faction pride in Horde, so even if it's FFA Horde will go for Alliance players first and if there are no Alliance players around they will start going for Horde. I haven't said shit about the current WM you retarded fuck.
If the fear of getting ganked is enough to prevent you ever switching WM on, to me it's pretty clear that you shouldn't be switching WM on. Period.
As I have said, if people won't switch on WM without a reward incentive, that's a very strong indicator that they have no interest in WM, and my contention is that it would be better if they didn't switch it on.
Warmode should be "I enjoy engaging in WPvP". That is all.
Care to elaborate on how you came to that conclusion? Because it isn't obvious.
I would imagine that in a scenario where warmode has no extra pve rewards it would lose the tourists who have no actual interest in WPvP. Which means that when you come across players of the other faction, they'll be more likely to actually engage in PvP instead of trying to run away. That doesn't mean the whole world will become a battleground.
Or people who like the PvP server experience would just keep on most of the time and play the game with it on....
As with most of the activities you take part of in wow, there is some kind of reward tied to it. Rep gain, gold, gear, mounts, titles, farming materials. Whatever. To get people interested and take part in actual Wpvp content, without putting in some kind of reward for it, will never really work. Theres a risk having WM on, but you get reward. Now take your choice.
From my experience(dont really count for much) i've experienced alot more cool wpvp fights after WM was put on, especially as Alliance. Before WM there really wasnt any wpvp going on at all. It was just one thing and one thing only; ganking lower lvls and VERY imbalanced servers. Atleast now theres a somewhat slim of a chance to experience cool skirmish fights here and there.
WM should stay but the rewards can(should) be looked at. Maybe not dish out powerful PvE gear.
Last edited by crusadernero; 2020-08-30 at 09:33 PM.
It ignores such insignificant forces as time, entropy, and death
Seeing as they're not doing any real changes, it's unlikely as it never really balanced out in BfA. Really, it extremely infrequently dipped under 20%, quite often staying at 30% for months, for the Alliance.
It's just a bad mix of personalities, history of the game, and history of imbalance that drove things certain ways and lopsided the factions. Short of extreme incentives, which will result in Horde players being upset, it is fundamentally broken to the point it will never see true balance.
Because they do not outnumber the horde. Not at all. That's the whole point, turn the bonus of and it's horde only in warmode.
This is not speculation. We already had that happen in BfA.
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By the way, how is this going to work in SL? The bonus was only interesting because of AP. Now that that is gone... What if the incentive?
Don't answer "fun" please, wet already know that's not working for Alliance.