Very little. Very few people are going to be surprised by any part of it.
Very little. Very few people are going to be surprised by any part of it.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Probably that it will be again incredibly easy...
I don't know why anyone would be suprised tbh, but there will be people who will be suprised^^
You will be able to raid and get all your consumables without spending hours and hours of endless farming. A lot of people will be very pleasantly surprised by this in comparison to the awful's Classic meta.
People will most be surprised how much fun TBC acutally was
I mean let's face it. People say: "Oh, THIS raid will be hard." And then it gets steamrolled within minutes/hours. It won't change. Yes, SSC and TK pre nerf were technically impossible, but people will find ways to work around this. Quite sure. And if not, well OK! Who cares. All I want from TBCC is fun and I am very confident fun is what I will be getting.
edit: Also, always bring a mage for CC. Shadowlabyrinth says hi
How trash Arena PvP was in regards to balance. RMP will be a huge headache in 3s now just like it was back then - It will likely be even stronger now because people are tons better at syncing their CC unlike back then.
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A part of me hope they will release heroics pre nerf, as in exactly how they were on launch. People trying to ZUG ZUG 360 degree cleaving mobs. If its post nerf then every heroic will be just run in, round up shit and aoe it down. No need for CC classes.
Well we had this in Legion: https://www.wowhead.com/npc=120354/g...rator#comments
I think due to its limited path, it failed to have the same effect, Fel reaver was so notorious because it actually walked through zones where people did kill mobs and thus were distracted, you're not that distracted when you walk from point A to B.
The fact that most classes couldn't deal with a single Elite mob was also a factor, if you aggro'd the Fel reaver in TBC, you were fucked unless had tools to easily disengage from combat (Feign death, Vanish, Dash), now every class would just blow some sort of def + Mobility CD and make a run for it even if they aggro it.
It's not even the first type of mob in that aspect, Son of Arugal in Silverpine was a 25 Elite mob patrolling through camps and areas with level 15 non elite mobs.
People will perhaps be surprised by how easy raids are (that's yet to see, I'd say coming from Classic using stacked WB and expecting the same, people might actually not find them as easy).
But if we actually get the real pre-nerf heroic dungeons, I'd bet that most people will actually be surprised by how harsh many can be.
-invincible resto druids
-invincible warlocks
-professions being useful
Shadowlands is real world
The Maw is China
The Jailer is China government
Sylvanas is Blizz
Just like vanilla, that it's not as hard as people expect it to be.
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Guild poaching in the 2nd half. Guild poaching was never worse than tbc.
Guilds would need to fill in missing rosters and didn’t want to attune new recruits through Tk and ssc for the Nth time, so top guilds did and will again, pick off the best players from
Other guilds in order to avoid attunements
Surprisingly hard compared to Classic, surprisingly easy compared to retail. Surprisingly frontloaded content wise at launch, surprisingly little content afterwards. Once you've paid your dues at the start of the expansion you can pretty much raid-log for the entire rest of it and not fall behind and no dumb world buff farming, so long as you sort out your consumables, which part solves itself later on with flask tokens literally dropping from raids.
If you just came from Classic, get ready to be surprised at how balanced the game is by comparison, I've seen so many hilarious takes on TBC raid comp from Classic Andys, like comparing taking a Rogue in T4 with taking a Ret in Classic.. TBC is pretty balanced, didn't think that would be a surprising thing but apparently so for many.
Last edited by Bigbazz; 2021-03-04 at 02:45 PM.
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It's something brought up in another thread and i don't think this will be as much of an issue this time around.
More people are going to clear content compared to back then, you'll have (pseudo) pugs clearing a given content, the timegating allows people to get more alts & socials attuned for emergency situations.
Back in 07 / 08 only the most hardcore guilds were ever done progressing, thus going back and clearing previous raids came at the expense of actual progression for the majority of guilds, this will not be as severe in now.
Some people are just going to move their recruits into an Alt raid, perhaps even have an alt raids with a partner guild precisely to use that as a "attunement raid" for both guilds.
Poaching was an issue in Vanilla, but not in Classic, because a larger portion of the playerbase was able to clear that content and it being comparably easier also gave you much more leeway so that one guy quitting didn't spell doom for the guild unless you found someone compareable within a few days.
Then there is also the reality that the playerbase simply has become more organized and optimized, if someone quits, most guilds have a backup to take over with a modicum of gear, disregarding that the wider knowledge of the gearing process also makes it easier to gear any newcomer.
If you're going to wipe in TBC, you won't wipe because of some undergeared individuals, but because too many players in your raid play like shit.