However, 1 is not far off from 2, and if you're going to argue that the problem is "it's too boring/it takes too long," that same problem can in fact be applied to other aspects of the game.
Not to mention, they already do accomodate people who don't want to pay for a boost.
It's called
Level your fucking character like everybody fucking else. If that's too much to ask, because you hate the leveling system, I have news for you about your feelings on the game.
Because, as you may have noticed,
people still hate the Shadowlands leveling and want to skip it.
Wow, surprising, all their work revamping the leveling system was a massive waste! I can't begin to wonder why they wouldn't consider doing it again.
How are new players accomodated by this system? They still have to level from 1 to max, and levels 1-50 are a barren wasteland since all the old characters start at 50.
How are old players experiences preserved? You literally just dropped them 10 levels and reset their gear, just like normal expansions do. In fact, their player power did just decrease in every new area because their gear from the old expansion literally is worthless in the new areas while leveling. You have the same problem as now, except WORSE because your gear instantly becomes worthless instead of being replaced by quest greens while preserving it's power until replaced.
Not only this, but people now need to keep separate gear sets per expansion, because they can't use gear from newer expansions in older expansion areas.
Not only this, but there's still the base 50 levels that nobody wants to level through, and will beg for a skip for.
Look at that! The exact same problems we still have,
and then some. It's almost like you changed nothing.
Well if the entire game is a problem to you, I don't see why you'd stay, that's for sure.