Originally Posted by
Ilyiana
i'm back in this thread! t&e just put up their "genuine defence of shadowlands" video, and it makes good points.
i maintain that shadowlands is totally fine, actually pretty good, and people have just played the game for too long. the launch was stellar and then 3 months later, a bunch of people realized they've just played the same game for almost two decades. like, it isn't nearly as apocalyptically bad as bfa, it's totally fine. it is impossible to overstate how bad azerite armor was, how absolutely indifferent the players were towards warfronts and islands, and how un-engaging the setting was in bfa. where shadowlands' .1 patch aims at improving accessibility to the existing systems, which are fine and work, because players iterated on them with the devs for 8 months of alpha, bfa's .1 patch added another ring of azerite. idk, i can't see the argument for bfa as better by any means. shadowlands is adding another 40 renown levels because the renown progression works, not adding essences because azerite was a complete failure. shadowlands doesn't need the band-aids, the players have simply outgrown the game. and that's...fine. most of the folks i play with right now are not people who have played since launch, most of those friends are quitting, and that's good for them. the doomsaying is so tired. this player base simply isn't happy. if i get a modern wow expansion that allows me to raid log when i want, do alts when i want, or play my main for cosmetic progression when i want, i am super happy, as even though i loved legion, i was only able to raid log when my old team stopped doing mythic.
idk guys. i don't understand the people saying this is worse than bfa or the worst expansion ever. i just don't get it. i moreso don't understand why conduit energy is the hill to die on: it isn't good, there's no reason for it to be in the game, but is it the worst design choice ever made? of course not, azerite armor and garrisons literally exist.