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    Patch 9.1.5 PTR - Build 40078

    Patch 9.1.5 PTR - Build 40078
    A new build is on the way!

    • Mac'aree has been renamed Eredath

    New Icons



    Updated Maps



    Achievement Changes
    Originally Posted by MMO-Champion
    Legion
    Exploration
    • ...And Chew Mana Buns Slay 2000 non-trivial demons in Krokuun, Mac'Aree Eredath, and the Antoran Wastes. Reward: Bleakhoof Ruinstrider. 10 points.
    • And We're All Out of Mana Buns Slay 5000 non-trivial demons in Krokuun, Mac'Aree Eredath, and the Antoran Wastes. Title Reward: Demonslayer. 10 points.
    • Explore Argus Explore Argus, revealing the covered areas of the world map on Krokuun, Mac'Aree Eredath, and the Antoran Wastes. Reward: Increased Mount Speed on Argus. 10 points.
    • To Kill Demons... Slay 500 non-trivial demons in Krokuun, Mac'Aree Eredath, and the Antoran Wastes. 10 points.
    • We Came Here For Two Reasons Slay 100 non-trivial demons in Krokuun, Mac'Aree Eredath, and the Antoran Wastes. 10 points.



    Spell Changes
    Originally Posted by MMO-Champion
    Unknown Class
    Minor Glyphs
    • Wild Mushroom (New) Each time you shapeshift into a Flight Form, your shapeshifted form will be randomly selected. Minor Glyph. Minor Glyph. 1.5 sec cast. 1.5 sec cooldown.

    Death Knight (Forums, Talent Calculator)
    • Sacrificial Pact Sacrifice your ghoul to deal [ 75% of Attack Power ] Shadow damage to 8 all nearby enemies and heal for 25% of your maximum health. Deals reduced damage beyond 5 targets. Can be cast in Undead. 20 Runic Power. Instant. 2 min cooldown.

    Blood
    • Bonestorm A whirl of bone and gore batters up to 8 all nearby enemies, dealing [ 19.65% of Attack Power ] Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent. Deals reduced damage beyond 5 targets. Can be cast in Undead. Blood Death Knight - Level 50 Talent. Blood Death Knight - Level 50 Talent. 10 Runic Power. Instant. 60 sec cooldown.
    • Consumption Strikes up to 8 Strikes all enemies in front of you with a hungering attack that deals 0 Physical damage and heals you for 150% of that damage. Deals reduced damage beyond 5 targets. Requires Melee Weapon. Can be cast in Undead. Blood Death Knight - Level 25 Talent. Blood Death Knight - Level 25 Talent. Melee range. Instant. 30 sec cooldown.

    Frost
    • Frostscythe A sweeping attack that strikes up to 5 all enemies in front of you for [ 14.98% of Attack Power ] Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage. Deals reduced damage beyond 5 targets. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Fist Weapons. Can be cast in Undead. Frost Death Knight - Level 35 Talent. Frost Death Knight - Level 35 Talent. 1 Runes. 8 yd range. Instant.

    Unholy
    • Bursting Sores Bursting a Festering Wound deals 25% more damage, and deals [ 20% of Attack Power ] Shadow damage to 8 nearby all nearby enemies. Deals reduced damage beyond 5 targets. Unholy Death Knight - Level 25 Talent. Unholy Death Knight - Level 25 Talent.

    Demon Hunter (Forums, Talent Calculator)
    Havoc
    • Blade Dance Strike your primary target for [ 155.1% of Attack Power ] Physical damage and 5 all nearby enemies for [ 66% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Requires One-Handed Melee Weapon. Demon Hunter - Havoc Spec. Demon Hunter - Havoc Spec. 35 Fury. Instant. 15 sec cooldown.
    • Fel Barrage Unleash a torrent of Fel energy over 3 sec, inflicting [ 314.6% of Attack Power ] Chaos damage to 8 enemies within 8 yds all enemies within 8 yds. Deals reduced damage beyond 5 targets. Havoc Demon Hunter - Level 50 Talent. Havoc Demon Hunter - Level 50 Talent. 3 sec cast (Channeled). 60 sec cooldown.

    Vengeance
    • Soul Cleave Viciously strike 5 all enemies in front of you for [ 70.2% of Attack Power ] Physical damage and heal yourself for [ 50% of Attack Power ;]. Deals reduced damage beyond 5 targets;]. Consumes up to 2 Soul Fragments within 25 yds and heals you for an additional [ 50% of Attack Power ] for each Soul Fragment consumed. Requires One-Handed Melee Weapon. Demon Hunter - Vengeance Spec. Demon Hunter - Vengeance Spec. 30 Fury. Melee range. Instant.
    • Spirit Bomb Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for [ 22.11% of Attack Power ] Fire per fragment. Deals reduced damage beyond 5 targets. You heal for 10% of all damage you deal to enemies with Frailty. Vengeance Demon Hunter - Level 30 Talent. Vengeance Demon Hunter - Level 30 Talent. 30 Fury. Instant.

    Druid (Forums, Talent Calculator)
    Feral
    • Brutal Slash Strikes up to 5 Strikes all nearby enemies with a massive slash, inflicting [ 69% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Awards 1 combo points. 3 charges. Requires Cat Form. Feral Druid - Level 45 Talent. Feral Druid - Level 45 Talent. 25 Energy. 8 yd range. Instant. 8 sec recharge. 1 sec global cooldown. 3 charges.

    Guardian
    • Grove Protection Summon a grove to protect allies in the area for 10 sec, reducing damage taken by 40% from enemy players enemies outside the grove. PvP Talent. PvP Talent. 30 yd range. Instant. 60 sec cooldown. Requires Druid. Requires level 10.

    Minor Glyphs

    Hunter (Forums, Talent Calculator)
    • Death Chakram Throw a deadly chakram at your current target that will rapidly deal [ 31.6% of Attack Power ] Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3% 10% more Physical damage from you and your pet for 10 sec until cancelled. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus. 100 yd range. Instant.

    Beast Mastery
    • Beast Cleave After you Multi-Shot, your pet's melee attacks also strike up to 5 other nearby enemy targets all nearby enemies for 90% as much for the next 4 sec. Deals reduced damage beyond 5 targets. Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec.
    • Multi-Shot Fires several missiles, hitting up to 5 targets all nearby enemies within 8 yards of your current target for [ 12.6% of Attack Power ] Physical damage and triggering Beast Cleave. Requires Ranged Weapon. Limited to 5 targets Deals reduced damage beyond 5 targets. Requires Ranged Weapon. Hunter - Beast Mastery Spec. Hunter - Beast Mastery Spec. 40 Focus. 40 yd range. Instant.

    Beast Mastery & Marksmanship
    • Barrage Rapidly fires a spray of shots for 3 sec, dealing an average of [ 156.2% of Attack Power ] Physical damage to up to 8 all nearby enemies in front of you. Usable while moving. Deals reduced damage beyond 5 targets. Requires Ranged Weapon. Beast Mastery (45)/Marksmanship (25) Hunter - Talent. Beast Mastery (45)/Marksmanship (25) Hunter - Talent. 60 Focus. 40 yd range. 3 sec cast (Channeled). 20 sec cooldown.

    Marksmanship
    • Explosive Shot Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing [ 188.5% of Attack Power ] Fire damage to up to 6 enemies within 8 yards all enemies within 8 yards. Deals reduced damage beyond 5 targets. Requires Two-Handed Axes, Bows, Guns, Two-Handed Maces, Polearms, Two-Handed Swords, Staves, Spears, Crossbows. Marksmanship Hunter - Level 25 Talent. Marksmanship Hunter - Level 25 Talent. 20 Focus. 40 yd range. Instant. 30 sec cooldown.
    • Multi-Shot Fires several missiles, hitting your current target and up to 5 all enemies within 10 yards for [ 41.2% of Attack Power ] Physical damage. Requires Ranged Weapon. Limited to 5 targets Deals reduced damage beyond 5 targets. Requires Ranged Weapon. Hunter - Marksmanship Spec. Hunter - Marksmanship Spec. 20 Focus. 40 yd range. Instant.

    Survival
    • Butchery Attack up to 5 Attack all nearby enemies in a flurry of strikes, inflicting [ 88% of Attack Power ] Physical damage to each. Deals reduced damage beyond 5 targets. Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit. up to 5 sec. Requires Two-Handed Melee Weapon. 3 charges. Limited to 5 targets. Survival Hunter - Level 25 Talent. Survival Hunter - Level 25 Talent. 30 Focus. 8 yd range. Instant. 9 sec recharge. 3 charges.
    • Carve A sweeping attack that strikes up to 5 all enemies in front of you for [ 28% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Reduces the remaining cooldown on Wildfire Bomb by 1 sec for each target hit. Requires Two-Handed Melee Weapon. Limited to 5 targets up to 5 sec. Requires Two-Handed Melee Weapon. Hunter - Survival Spec. Hunter - Survival Spec. 35 Focus. 8 yd range. Instant. 6 sec cooldown.

    Mage (Forums, Talent Calculator)
    • Frozen Orb Launches an orb of swirling ice up to 40 yards forward which deals up to [ 325.4% of Spell Power ] Frost damage to 8 enemies it passes through all enemies it passes through. Deals reduced damage beyond 5 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. 100 yd range. Instant.

    Arcane
    • Arcane Echo Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals [ 10.92% of Spell Power ] Arcane damage to 8 nearby enemies all nearby enemies. Deals reduced damage beyond 5 targets. Arcane Mage - Level 35 Talent. Arcane Mage - Level 35 Talent.

    Frost
    • Frozen Orb Launches an orb of swirling ice up to 40 yards forward which deals up to [ 325.4% of Spell Power ] Frost damage to 8 enemies it passes through all enemies it passes through. Deals reduced damage beyond 5 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. Mage - Frost Spec. Mage - Frost Spec. 1% of Base Mana. 40 yd range. 15 sec cast (Channeled). 60 sec cooldown.

    Monk (Forums, Talent Calculator)
    • Fists of Fury Pummels all targets in front of you, dealing [ 603.7% of Attack Power ] Physical damage over 4 sec to your primary target and [ 422.6% of Attack Power ] damage over 4 sec to up to 5 other all other enemies. Deals reduced damage beyond 5 targets. Can be channeled while moving. Limited to 6 targets. 8 yd range. Instant. 8 yd range. Instant.

    Brewmaster & Windwalker
    • Rushing Jade Wind Summons a whirling tornado around you, causing [ 90% of Attack Power ] Physical damage over 6 sec to up to 6 enemies within 8 yards all enemies within 8 yards. Deals reduced damage beyond 5 targets. Brewmaster/Windwalker Monk - Level 45 Talent. Brewmaster/Windwalker Monk - Level 45 Talent. 1 Chi. Instant. 6 sec cooldown.

    Windwalker
    • Fists of Fury Pummels all targets in front of you, dealing [ 603.7% of Attack Power ] Physical damage over 4 sec to your primary target and [ 422.6% of Attack Power ] damage over 4 sec to up to 5 other all other enemies. Deals reduced damage beyond 5 targets. Can be channeled while moving. Requires One-Handed Axes, One-Handed Maces, Polearms, One-Handed Swords, Staves, Fist Weapons. Monk - Windwalker Spec. Monk - Windwalker Spec. 3 Chi. 8 yd range. 4 sec cast (Channeled). 24 sec cooldown. 1 sec global cooldown.

    Paladin (Forums, Talent Calculator)
    Retribution
    • Divine Storm Unleashes a whirl of divine energy, dealing [ 134% of Attack Power ] Holy damage to up to 5 nearby enemies. Requires Two-Handed Melee Weapon. Limited to 5 targets all nearby enemies. Deals reduced damage beyond 5 targets. Requires Two-Handed Melee Weapon. Paladin - Retribution Spec. Paladin - Retribution Spec. 3 Holy Power. Instant.

    Rogue (Forums, Talent Calculator)
    Assassination
    • Crimson Tempest Finishing move that slashes at up to 8 all enemies within 10 yards, dealing instant damage and causing victims to bleed for additional damage. Deals reduced damage beyond 5 targets. Lasts longer per combo point. 1 point : [ 9.4% of Attack Power ] plus [ 23.4% of Attack Power ] over 4 sec 2 points: [ 14% of Attack Power ] plus [ 35.1% of Attack Power ] over 6 sec 3 points: [ 18.7% of Attack Power ] plus [ 46.8% of Attack Power ] over 8 sec 4 points: [ 23.4% of Attack Power ] plus [ 58.5% of Attack Power ] over 10 sec 5 points: [ 28.1% of Attack Power ] plus [ 70.2% of Attack Power ] over 12 sec 6 points: [ 32.8% of Attack Power ] plus [ 81.9% of Attack Power ] over 14 sec Requires Melee Weapon. Assassination Rogue - Level 50 Talent. Assassination Rogue - Level 50 Talent. 35 Energy. Instant. 1 sec global cooldown.
    • Fan of Knives Sprays knives at up to 8 targets all enemies within 10 yards, dealing [ 24.6% of Attack Power ] Physical damage and applying your active poisons at their normal rate. Deals reduced damage beyond 5 targets. Awards 1 combo points. Rogue - Assassination Spec. Rogue - Assassination Spec. 35 Energy. Instant. 1 sec global cooldown.

    Outlaw
    • Dreadblades Strike at an enemy, dealing [ 95% of Attack Power ] Physical damage [ 120% of Attack Power ] Physical damage, filling your combo points and empowering your weapons for 10 sec, causing your Sinister Strike, Ghostly Strike, Ambush, and Pistol Shot to fill your combo points, but your finishing moves consume 5% of your current health. Outlaw Rogue - Level 45 Talent. Outlaw Rogue - Level 45 Talent. 30 Energy. Melee range. Instant. 1.5 min cooldown. 1 sec global cooldown.

    Subtlety
    • Black Powder Finishing move that launches explosive Black Powder at up to 8 nearby targets dealing Physical damage all nearby enemies dealing Physical damage. Deals reduced damage beyond 5 targets. All nearby targets with your Find Weakness suffer an additional 40% damage as Shadow. 1 point : [ 8% of Attack Power ] damage 2 points: [ 16% of Attack Power ] damage 3 points: [ 24% of Attack Power ] damage 4 points: [ 32% of Attack Power ] damage 5 points: [ 40% of Attack Power ] damage 6 points: [ 48% of Attack Power ] damage Requires Melee Weapon. Limited to 8 targets. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.
    • Secret Technique Finishing move that creates shadow clones of yourself. You and your shadow clones each perform a piercing attack on up to 6 all enemies near your target, dealing Physical damage to the primary target and reduced damage to other targets. 1 point : [ 33% of Attack Power ] total damage 2 points: [ 66% of Attack Power ] total damage 3 points: [ 99% of Attack Power ] total damage 4 points: [ 132% of Attack Power ] total damage 5 points: [ 165% of Attack Power ] total damage 6 points: [ 198% of Attack Power ] total damage Cooldown is reduced by 1 sec for every combo point you spend. Requires Daggers. Subtlety Rogue - Level 50 Talent. Subtlety Rogue - Level 50 Talent. 30 Energy. Melee range. Instant. 45 sec cooldown. 1 sec global cooldown.
    • Shuriken Storm Sprays shurikens at up to 8 targets all enemies within 10 yards, dealing [ 16.2% of Attack Power + 16.2% of Off-hand Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Critical strikes with Shuriken Storm apply Find Weakness for 6 sec. Awards 1 combo points per target hit plus an additional 1. Limited to 8 targets. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.

    Warlock (Forums, Talent Calculator)
    Demonology
    • Nether Portal Tear open a portal to the Twisting Nether for 15 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you. Demonology Warlock - Level 50 Talent. Demonology Warlock - Level 50 Talent. 1 Soul Shard. 40 yd range. 2.5 sec cast. 3 min cooldown. 2.5 min cooldown.

    Pets
    • Felstorm The Felguard recklessly swings its weapon, striking up to 8 nearby targets all nearby enemies within 8 yards for [ 16.5% of Spell Power ] Physical damage every 1 sec for 5 sec. The Felguard cannot take any other action during Felstorm. Deals reduced damage beyond 5 targets. Special Ability. Special Ability. 60 Energy. Instant. 30 sec cooldown.

    Warrior (Forums, Talent Calculator)
    • Ravager Throws a whirling weapon at the target location that chases nearby enemies, inflicting [ 254.4% of Attack Power ] Physical damage and applying Deep Wounds to up to 8 enemies over 12 sec all enemies over 12 sec. Deals reduced damage beyond 5 targets. Generates 7 Rage each time it deals damage. 100 yd range. Instant.
    • Whirlwind (Arms) Unleashes a whirlwind of steel, hitting your primary target with Slam and striking up to 5 nearby targets for [ 54.6% of Attack Power ] Physical damage. Unleashes a whirlwind of steel, hitting your primary target with Slam and striking all nearby targets for [ 54.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets.
    • Whirlwind (Fury, Protection, Initial) Unleashes a whirlwind of steel, striking up to 5 nearby targets for [ 54.6% of Attack Power ] Physical damage. Unleashes a whirlwind of steel, striking all nearby targets for [ 54.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets.
    • Whirlwind Off-Hand Unleashes a whirlwind of steel, striking up to 5 all nearby enemies for [ 51.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage. Generates 3 Rage, plus an additional 1 per target hit. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Daggers. Instant.

    Arms
    • Bladestorm Become an unstoppable storm of destructive force, striking up to 8 nearby targets all nearby enemies for [ 350% of Attack Power ] Physical damage over 6 sec. Deals reduced damage beyond 5 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks. Requires Melee Weapon. Warrior - Arms Spec. Warrior - Arms Spec. Instant. 1.5 min cooldown.
    • Cleave Strikes up to 5 Strikes all enemies in front of you for [ 70% of Attack Power ] Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets. Requires Two-Handed Melee Weapon. Arms Warrior - Level 40 Talent. Arms Warrior - Level 40 Talent. 20 Rage. Melee range. Instant. 6 sec cooldown.
    • Dreadnaught Overpower has 2 charges and causes a seismic wave, dealing [ 46% of Attack Power ] damage to up to 5 all enemies in a 10 yd line. Deals reduced damage beyond 5 targets. Arms Warrior - Level 50 Talent. Arms Warrior - Level 50 Talent.
    • Ravager Throws a whirling weapon at the target location that chases nearby enemies, inflicting [ 254.4% of Attack Power ] Physical damage and applying Deep Wounds to up to 8 enemies over 12 sec all enemies over 12 sec. Deals reduced damage beyond 5 targets. Generates 7 Rage each time it deals damage. Requires Melee Weapon. Arms Warrior - Level 50 Talent. Arms Warrior - Level 50 Talent. 40 yd range. Instant. 45 sec cooldown.

    Arms, Fury, Protection
    • Impending Victory Instantly attack the target, causing [ 50% of Attack Power ] damage and healing you for 30% 40% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage. Arms (25)/Fury (25)/Protection (40) Warrior - Talent. Arms (25)/Fury (25)/Protection (40) Warrior - Talent. 10 Rage. Melee range. Instant. 30 sec cooldown. 25 sec cooldown.

    Fury
    • Bladestorm Become an unstoppable storm of destructive force, striking up to 8 nearby targets all nearby enemies for [ 500% of Attack Power ] Physical damage over 4 sec. Deals reduced damage beyond 5 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks. Generates 20 Rage over the duration. Requires Melee Weapon. Fury Warrior - Level 45 Talent. Fury Warrior - Level 45 Talent. Instant. 60 sec cooldown.
    • Whirlwind Unleashes a whirlwind of steel, striking up to 5 all nearby enemies for [ 51.6% of Attack Power ] Physical damage. Deals reduced damage beyond 5 targets. Causes your next 2 single-target melee attacks to strike up to 4 additional targets for 45% damage. Generates 3 Rage, plus an additional 1 per target hit. Requires Melee Weapon. Warrior - Fury Spec. Warrior - Fury Spec. 30 Rage. Instant.

    Protection
    • Ravager Throws a whirling weapon at the target location that chases nearby enemies, inflicting [ 254.4% of Attack Power ] Physical damage to up to 8 enemies over 12 sec all enemies over 12 sec. Deals reduced damage beyond 5 targets. Generates 10 Rage each time it deals damage. Requires Melee Weapon. Protection Warrior - Level 45 Talent. Protection Warrior - Level 45 Talent. 40 yd range. Instant. 45 sec cooldown.

    Runeforge Legendary Abilities
    Death Knight (Forums, Talent Calculator)
    • Reanimated Shambler (Blood, Frost, Initial) Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing [ 157.5% of Attack Power ] Shadow damage and applying a Festering Wound to 8 nearby enemies. Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing [ 157.5% of Attack Power ] Shadow damage and applying a Festering Wound to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Reanimated Shambler (Unholy) Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing [ 157.5% of Attack Power + 2.8% of Attack Power ] Shadow damage and applying a Festering Wound to 8 nearby enemies. Your attacks have a chance to summon a Super Zombie that shambles forward and explodes, dealing [ 157.5% of Attack Power + 2.8% of Attack Power ] Shadow damage and applying a Festering Wound to all nearby enemies. Deals reduced damage beyond 5 targets.

    Mage (Forums, Talent Calculator)
    • Glacial Fragments Ice Lance has a 20% chance to explode into shards of ice when it hits a target, dealing [ 40% of Spell Power ] Frost damage to up to 5 enemies near your target all enemies near your target. Deals reduced damage beyond 5 targets. This chance is increased to 100% if your target is standing in a Blizzard.

    Covenant Abilities
    • Abomination Limb (Blood) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Frost) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Unholy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Initial) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Abomination's Frenzy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Death Chakram Throw a deadly chakram at your current target that will rapidly deal [ 31.6% of Attack Power ] Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3% 10% more Physical damage from you and your pet for 10 sec until cancelled. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus. Necrolord. Necrolord. Instant.
    • Vanquisher's Hammer (Holy) Throws a hammer at your target dealing [ 136% of Spell Power ] Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn. with 25% increased effectiveness.
    • Vanquisher's Hammer (Protection, Initial) Throws a hammer at your target dealing [ 136% of Spell Power ] Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous. with 25% increased effectiveness.
    • Vanquisher's Hammer (Retribution) Throws a hammer at your target dealing [ 136% of Spell Power ] Shadow damage, and empowering your next Templar's Verdict to automatically trigger Divine Storm. with 25% increased effectiveness.

    Death Knight (Forums, Talent Calculator)
    • Abomination Limb (Blood) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Frost) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Unholy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Initial) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Abomination's Frenzy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Blood) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Frost) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Unholy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Initial) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Abomination's Frenzy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb Limited to 5 targets.
    • Abomination Limb (Blood) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Frost) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Unholy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Initial) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Abomination's Frenzy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Blood) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Frost) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Unholy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Initial) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.
    • Abomination Limb (Abomination's Frenzy) Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to 5 nearby enemies. Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets.

    Hunter (Forums, Talent Calculator)
    • Death Chakram Throw a deadly chakram at your current target that will rapidly deal [ 31.6% of Attack Power ] Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3% 10% more Physical damage from you and your pet for 10 sec until cancelled. Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus. Necrolord. Necrolord. 40 yd range. Instant. 45 sec cooldown.

    Paladin (Forums, Talent Calculator)
    • Vanquisher's Hammer (Holy) Throws a hammer at your target dealing [ 136% of Spell Power ] Shadow damage, and empowering your next Word of Glory to automatically trigger Light of Dawn. with 25% increased effectiveness.
    • Vanquisher's Hammer (Protection, Initial) Throws a hammer at your target dealing [ 136% of Spell Power ] Shadow damage, and empowering your next Word of Glory to automatically trigger Shield of the Righteous. with 25% increased effectiveness.
    • Vanquisher's Hammer (Retribution) Throws a hammer at your target dealing [ 136% of Spell Power ] Shadow damage, and empowering your next Templar's Verdict to automatically trigger Divine Storm. with 25% increased effectiveness.

    Anima Powers
    • Bag of Munitions Death Chakram now also applies Explosive Shot to every target it hits. Explosive Shot Fires an explosive shot at your target. After 3 sec, the shot will explode, dealing [ 188.5% of Attack Power ] Fire damage to up to 6 enemies within 8 yards. 100 yd range. Instant. all enemies within 8 yards. Deals reduced damage beyond 5 targets. 100 yd range. Instant.

    Item Effects
    • Combine Chapters Combine 9 chapters into the Purple Hills of Mac'Aree Eredath. 3 sec cast. Reagents: Chapter from The Purple Hills of Mac'Aree x 9. Eredath x 9.
    • Combine Pages Combine 40 pages into one chapter. 1 sec cast. Reagents: Page from The Purple Hills of Mac'Aree x 40. Eredath x 40.
    • Demonic Gateway Activate the nearest Demonic Gateway. Instant. 1 sec cooldown. 10 yd range. Instant. 1 sec cooldown.
    • Deposit Anima Infuse 500 Infuse 250 stored Anima into your covenant's Reservoir. Instant.
    • High Executor's Branding Iron Brand Torturer LeCraft Alphonse at least 5 times to extract all of the information from him. Melee range. 1 sec cast.
    • Infusion of Renown (New) Increase the Renown of your currently active Covenant to 40. 2 sec cast.
    • Lay to Rest Name changed from "Blow Hodir's Horn" to "Lay to Rest".
    • Opening (New) Create a soulbound Korthian cloak appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Cloak.
    • Opening (New) Create a soulbound Korthian piece of wrist armor appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Bracers.
    • Opening (New) Create a soulbound Korthian pair of pants appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Legguards.
    • Opening (New) Create a soulbound Korthian ring or trinket appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Accessory.
    • Opening (New) Create a soulbound Korthian piece of shoulder armor appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Shoulders.
    • Opening (New) Create a soulbound Korthian helm appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Helm.
    • Opening (New) Create a soulbound Korthian pair of boots appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Boots.
    • Opening (New) Create a soulbound Korthian chest armor piece appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Chestpiece.
    • Opening (New) Create a soulbound Korthian weapon or offhand item appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Weaponry.
    • Opening (New) Create a soulbound Korthian pair of gloves appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Gloves.
    • Opening (New) Create a soulbound Korthian belt appropriate for your loot specialization. 3 sec cast. Reagents: Korthian Belt.
    • Perk: The Party Herald's Party Hat Name changed from "Perk: Perk 23" to "Perk: The Party Herald's Party Hat". Permanently add a TBD to your Ember Court, allowing you to TBD. Instant. Temel's Party Herald Hat to your Ember Court, increasing reputation gains with the Ember Court by 30%. Instant.

    Professions
    Archaeology
    • The Last Relic of Argus Before they lived on Azeroth or Draenor, the draenei, who still called themselves the eredar at the time, lived on Argus. When Sargeras took notice of Argus, Prophet Velen fled with some of his people, who became the draenei. The remaining eredar were absorbed into the Burning Legion. This simple crystal was taken from Argus when Velen fled. The inscription on the bottom reads, 'I long for Mac'Aree Eredath.' Archaeology. Archaeology. 2 sec cast.




    Strings Changes
    Originally Posted by MMO-Champion
    • CURSOR_SIZE (New) - Cursor Size
    • CURSOR_SIZE_DEFAULT (New) - Default
    • CURSOR_SIZE_TOOLTIP (New) - Adjusts the size of the cursor
    • DUNGEON_SCORE_INCREASE_PARTY_MEMBERS - New personal best Rating increased for %s! Bonus Valor earned.
    • ERR_QUEST_PUSH_EXPANSION_S - %s does not %s doesn't own the required expansion for that quest.
    • ERR_QUEST_PUSH_PREREQUISITE_S - %s has not %s hasn't completed all of the prerequisite quests required for that quest.
    • JAILERS_TOWER_REWARD_HIGH_DIFFICULTY - Completing this layer will also grant you|nrewards from all lower layers
    • LINK_TRANSMOG_OUTFIT (New) - Link Outfit
    • SPELL_FAILED_CUSTOM_ERROR_627 (New) - You already have that much Renown with your active Covenant.
    • TORGHAST_DOMINANCE_BAR_TIP - Slay enemies, free souls and break urns to fill your Empowerment bar
    • TRANSMOG_EMPTY_SLOT_FORMAT (New) - (%s)
    • TRANSMOG_OUTFIT_HYPERLINK_TEXT (New) - |T1598183:13:13:-1:1|tOutfit
    • UK_AADC_RESTRICT_CHAT_COMM_TOOLTIP_INSTRUCTION (New) -
    • UK_AADC_RESTRICT_CHAT_COMM_TOOLTIP_TITLE (New) - Chat
    • UK_AADC_RESTRICT_CHAT_CONFIG_TOOLTIP (New) - Click "%s" to restore chat options.
    • UK_AADC_RESTRICT_CHAT_DIALOG_DISABLE (New) - Leave Chat Off
    • UK_AADC_RESTRICT_CHAT_DIALOG_ENABLE (New) - Turn Chat On
    • UK_AADC_RESTRICT_CHAT_DIALOG_MESSAGE (New) - There are regional regulations that affect this account. Chat features have been disabled by default. You can re-enable those features now, or decide to enable them later via the Chat Settings panel.
    • UK_AADC_RESTRICT_CHAT_DIALOG_TITLE (New) - Chat has been turned off
    • UK_AADC_RESTRICT_CHAT_FRAME_CHAT_HYPERLINK (New) - Chat Settings
    • UK_AADC_RESTRICT_CHAT_MESSAGE_SUPPRESSED (New) - You can't send or receive messages while chat is disabled.
    • UK_AADC_RESTRICT_CONFIG_DIALOG_CANCEL (New) - Cancel
    • UK_AADC_RESTRICT_CONFIG_DIALOG_DISABLE (New) - Disable Chat
    • UK_AADC_RESTRICT_CONFIG_DIALOG_MESSAGE (New) - Are you sure you want to disable chat completely?\n\nYou won't be able to send or receive any messages.
    • UK_AADC_RESTRICT_CONFIG_DISABLE (New) - Disable Chat
    • UK_AADC_RESTRICT_CONFIG_ENABLE (New) - Enable Chat
    • WAR_MODE_BONUS_QUEST - Recieve Receive bonus rewards from this quest while enlisted in War Mode.|n|nThe bonus will be lost if you turn War Mode off during the quest.



    Garrison Mission Changes
    Originally Posted by MMO-Champion
    7.0 Class Hall - Generic Missions
    • Armor of the Eredar Level 110. Item Level 900. Rare. 2 Followers. Cost: 100 Resources. Duration: 10 hrs. Ancient eredar weapons and armor lay within Mac'Aree Eredath. Scour the ruins.. Rewards: 4500 XP
    • Encroaching Gloom Level 110. Item Level 925. 3 Followers. Cost: 500 Resources. Duration: 7 hrs. The veil between Mac'Aree Eredath and the void is fragile within Isolon. Prevent the shadowguard from exploiting this weakness.. Rewards: 3000 XP
    • Evasive Species Level 110. Item Level 925. 3 Followers. Cost: 300 Resources. Duration: 7 hrs. Void aberrations are spilling out of the Umbra Hollows. Cull their numbers before they overrun Mac'Aree.. Rewards: 3000 XP Eredath.. Rewards: 3000 XP
    • Invasive Doubts Level 110. Item Level 925. 3 Followers. Cost: 250 Resources. Duration: 8 hrs. Void begins to encroach on the Circle of the Aspirants. Do not allow the void to control any more of Mac'Aree.. Rewards: 3000 XP Eredath.. Rewards: 3000 XP
    • Meteor Mining Level 110. Item Level 925. 3 Followers. Cost: 300 Resources. Duration: 7 hrs. Many fragments of Argus floating near Mac'Aree Eredath appear untouched by fel corruption. Send your champions to investigate.`. Rewards: 3000 XP
    • One Way Trip Level 110. Item Level 925. 3 Followers. Cost: 300 Resources. Duration: 7 hrs. The Portal Keepers beneath Kil'jaeden's Terrace are necessary for the Legion to quickly reinforce Mac'Aree Eredath. Send the Portal Keepers back into the Nether.. Rewards: 3000 XP

    7.0 Class Hall - Quest Missions
    • Shadowguard Dispersion Level 110. Item Level 925. 3 Followers. Cost: 100 Resources. Duration: 16 hrs. Wresting Argus from the Legion's control will be for naught if the void prevails. Expel the shadowguard from Mac'Aree.. Rewards: 10000 XP Eredath.. Rewards: 10000 XP
    Last edited by chaud; 2021-09-08 at 10:09 PM.

  2. #2
    They've gone way too far with this renaming nonsense. Mac'Aree was not even close to McCree.

  3. #3
    Oh my God, they actually renamed it. What is wrong with this company? Literally not a single soul in this cosmos associated Mac'aree to McCree. Not. One. Soul.

    This ruins my immersion!!

  4. #4
    I am Murloc! KOUNTERPARTS's Avatar
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    Quote Originally Posted by Orisai View Post
    They've gone way too far with this renaming nonsense. Mac'Aree was not even close to McCree.

    Even if that was the prime concern (let's say for argument's sake it was) you would still have people letting everybody know every second they could that it was named in "honor" of Jess McRree and therefore still a problem, because it is directly tied to him as a reference or "a nod."
    Last edited by KOUNTERPARTS; 2021-09-08 at 10:24 PM.

  5. #5
    Pit Lord Mrbleedinggums's Avatar
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    To kill demons achievement offends me, they really need to stop with all these microaggressions. I demand reconstitution for this, remove everyone involved.

  6. #6
    Quote Originally Posted by Orisai View Post
    They've gone way too far with this renaming nonsense. Mac'Aree was not even close to McCree.
    Yet it was explicitly named after him. Starting with the character Jessera of Mac'Aree, which got followed up with 'that's the name for the Eredar capital' but a direct reference to Jesse McCree nonetheless.

  7. #7
    FINALLY!!! They changed the name to Eredath. Wow is now saved guys! all is well when it ends well. You'll see, next week subs will go up like never before!

  8. #8
    I wonder if they'll just cut all the voice lines that reference Mac'Aree or if they'll rerecord them.

  9. #9
    I am Murloc! KOUNTERPARTS's Avatar
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    Also, I suppose they will have to re-issue every piece of WoW literature outside of the game that has Mac'Aree named in it. They must commit to this after all.

  10. #10
    Can anyone explain what this means? Semantics are hard and "until cancelled" makes no sense to my small brain given the spell type.

    Last edited by DazManianDevil; 2021-09-08 at 10:28 PM.

  11. #11
    Lots of people in this thread gonna be pissed that an obscure daily quest area isn't named after a sex pest anymore.

  12. #12
    I suspect his victims associated the name with him and it's extremely unpleasant to see somebody who has traumatised people be glorified

  13. #13
    Quote Originally Posted by Orisai View Post
    They've gone way too far with this renaming nonsense. Mac'Aree was not even close to McCree.
    Quote Originally Posted by Orisai View Post
    Mac'Aree was not even close to McCree.
    Quote Originally Posted by Orisai View Post
    not even close to McCree.

    You're joking right? Do you not know how each of those are pronounced? Further even if it was named something even less recognizable, if it was known it was named after this group of guys, it'll get a name change, justly so. Just because you don't think sexual assault is a big deal doesn't mean everyone agrees with you. No matter what measures they take, you're going to have people like you thinking its too far, and others thinking its still not enough. Don't throw a fit, just let the company do what it's going to do. If you're unhappy with the choices they make, show them. Stop giving them your money. I wouldn't mind less players like you.

  14. #14
    I like the change. Eredath sounds like a more fitting name. Mac'Aree always felt out of place, when compared with other Eredar/Draenei naming conventions.

  15. #15
    The best part about this:

    Lawsuit + modern culture = Blizzard making a ton of changes (leaving no stone unturned really) almost instantly. Even changing things that has people scratching their heads
    Classes broken/ out of balance = meh...... can wait for next patch (if at all)........... some day, maybe....
    Systems broken/ unengaging to players= eh? players are wrong, they don't know what they are talking about. They say they hate these systems and they want more content, but they always say that.......... Maybe next x-pac

  16. #16
    Elemental Lord
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    given that Blizzard said that they are no longer going to name things after devs, going back and changing ones that are already named after devs makes sense; especially one named in a sexual harassment lawsuit

  17. #17
    Blizzard continues to amaze with how quickly they're pumping out things people have been asking for for years. It's almost as if they didn't give a fuck before. /Shrug

  18. #18
    Like the new name way better. Makes sense lorewise, and I don't think Mac n' Cheese everytime I read it.

    BUT THOSE DURN LIBRULS N SNOWFLAKES RUIN ERRYTHIN RABBL RABBLE TOTALLY NOT A SNOWFLAKE MYSELF

  19. #19
    Elemental Lord
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    Quote Originally Posted by NoiseTank13 View Post
    Like the new name way better. Makes sense lorewise, and I don't think Mac n' Cheese everytime I read it.

    BUT THOSE DURN LIBRULS N SNOWFLAKES RUIN ERRYTHIN RABBL RABBLE TOTALLY NOT A SNOWFLAKE MYSELF
    I always laugh when someone is going on a rant about how snowflakes are ruining everything by making changes that the person ranting doesn't like... which makes them a snowflake themselves. gotta love the hypocrisy (also yeah I know you were being sarcastic)

  20. #20
    These AOE cap changes are a nerf in a lot of situations :\ Dont softcap at 5, softcap at 8 where the hardcap was. uygh

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