In order to port to console they had to make the GCD 2.5 seconds due to latency issues. However, FF14 originally was launched to be compatible with PS3, and consoles are much stronger than PS3 was. Although, with my EW Dragoon rotation, I'm pressing so many abilities off the GCD it's actually insane. Sometimes weaving 2 abilities between each GCD. WoW's rotations actually make more sense on a controller than FF14, because there are fewer keybinds in your main rotation. FF14 might have like 15-20 buttons you press to do DPS. In WoW you might have 10-12 and then a ton of utility/defensives.
Last edited by GreenJesus; 2022-01-18 at 10:18 PM.
If Blizzard wanted WoW on consoles they would have done it by now because it's a entire new player pool they can attract after all.
However I wouldn't be surprised if Activision/Blizzard looked into this but came to the conclusion that porting the game would be a bit to difficult because WoW was build with PC in mind (the coding) and that they would need a team that's much larger then what it is today.
But maybe with the Microsoft purchase Blizzard might get the funding it needs to achieve these kind of projects since it's in Microsoft own intrest to see more active subscribers. Maybe if Blizzard is able to reduce certain cost (server cost are often really high and being part of Microsoft might reduce this) it might be feasible to add WOW to gamepass.
Would they have to segregate the communities? I would 100% reject anyone from my groups playing on console because they wouldn't have the addon support or ability to mouse turn or easily target 20 player raid frames as a healer. It also wouldn't be fair to queue up in arena against PC players if you are on xbox.
I mean, none of these issues are new. There are a number of MMO's that are out on PC/console, some with cross-platform play and some with not. The only thing stopping Blizzard from porting WoW to consoles, realistically, is adapting the control scheme and UI for gamepad.
They wouldn't need to alter the GCD or anything else to do it, either. FFXIV is unique in its longer GCD and there are a number of MMO's on console without GCD's like that or with the more "standard" 1-1.5s cooldown.
What else CEO is supposed to do?
It's not popularity contest there - he delivered outstanding results that led to this insane deal and huge payout. Him not being a nice and fluffy has nothing to do with his job description.
One can argue about him as a person, but as far as work done goes - he delivered beyond expectations.
ZeniMax Media took quite a while to take over and they had to go past the The European Commission. So i dont think that transver of company will be instant.
https://www.theverge.com/2021/3/8/22...-approval-deal
There is also a chance of anti-trust law hitting them.
https://www.ftc.gov/tips-advice/comp...antitrust-laws
https://en.wikipedia.org/wiki/List_o...s_by_Microsoft
68,700,000,000 is quite a lot, when you look at its history.
Microsoft does have its history with it:
https://www.justice.gov/atr/complain...microsoft-corp
Don't sweat the details!!!
I’m still more “bothered”, if that is the right word, by the Bethesda acquisition as I play those games. I haven’t touched a Blizzard game in quite some time.
Pretty sure they're talking about Blizzard proper, not the broader company (hence the quote they were responding to only referencing Blizzard games). Which they're likely still correct on, even with the dropoff. We don't really have shit for information to make an informed guess on, but I think it's pretty safe to say that as with its presence in the news and esports scene, OW revenue has dropped off considerably.
But more broadly yeah, CoD is a disgusting juggernaut of a franchise that's generated something like $27B in lifetime revenue. It's fuckin offensive.
They should now buy Bungie.
I’m sick of their god awful business practices.
And they should be with Microsoft anyway, making Halo spin-offs or something.