I think my main problem is that they look too cuddly and not fierce enough. Fucking Neltharion, Deathwing made these beings to be "perfect soldiers?" Psh. I mean, I get them not wanting to make a melee-ish bulky build because they want them to be more of a spellcaster than a tank/warrior, but come on, give them sharp teeth, a meaner look please.
Yes. Yes, it is absolutely the case.
I'll ask for the third time: describe to me what is "inconsistent" with this playable race.
What is this "something wrong"? You can't say something is "objective" (since you claim it isn't a subjective take) if you can't even describe what the issues and/or inconsistencies are?To simplify it to the core, I believe the main issue with this model is something wrong with its proportions or silhouette.
I understand the attempt, but I don't see blizzard redesigning anything. We're going to have to accept that instead of "big and beefy" dragons we're going to get what are essentially D&D kobolds with wings. There was an outcry for them to fix Kultiran models and it went unanswered. Blizzard just doesn't give the WoW team the budget to go back and change things like this. Besides, the art team seemed pretty proud of their pencil-thin dragonkin.
"Honor, young heroes. No matter how dire the battle, never forsake it."Varok Saurfang
You dont like the cute Dragon Human Dranie ? (did you not notice they are reskinned Dranie/Belfs but really Dranie Female heads on Female human bodies ?)
Well I do, Horde needs more cute races!
Last edited by Addiena; 2022-04-20 at 01:45 AM.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Yeah, not gonna link, but the artist behind the dragons was overjoyed on twitter, and laughed at someone who replied they thought the race looked unfinished.
I'm not hopeful - it seems this new race/class is their (the dev teams) "baby" and I'll be surprised if any major changes based on player feedback are implemented.
I assume part of the reason why they went with kobold build instead of dragon build (aka more muscles) is because they wanted to emphasize they're a raged/healing class and not a melee class. As if you can't have both muscles and magical prowess. It's kinda sad but meh. They could have rally done everyone dirty and made them actual kobold size. They're not awful imo but a bit more mass to them would have been my preferred style.
"Honor, young heroes. No matter how dire the battle, never forsake it."Varok Saurfang
Its the first class/race that i have absolutely no interest in making.
I think the reason they look slender or less physically intimidating aka the way they look is simply because...
They are not a melee race...
They are a race of casters ONLY.
Mages, warlocks, priests, etc aren't meant to be "physically imposing", their magic is what makes them "Imposing".
Warhammer Skinks waay better than this ones what the hell. The humanoid forms look silly, i like elfs but everyone will be elf dragon again it just boring. They wanna do high fantasy and somehow lost it a little.
Yes but 1 big difference, both those races CAN be other classes like melee, this Dragon race is SOLELY caster.
Where is this written, I think I heard someone mention it somewhere in a video, but I also believe this term they used "warrior" is something used loosely more like "ideal combatant" rather than warrior as in the warrior class itself.
Last edited by Kharnath; 2022-04-20 at 03:40 AM.