Originally Posted by
Echeyakee
First off, lets not have yet another class revamp, ok? We have, for the first time since MoP, a shadow spec that it's designed with some planning done beforehand, so let's not throw a tantrum for no reason.
Secondly, the biggest problem shadow has right now is the difference in rotation (rotation saturation?) between being in VF and not. Outside of it you barely have things to press, especially on single target, but once you're in VF, you're closing in on being GCD locked. And that is only made worse on AoE, where you have even more low CD spells to keep track of. Couple that up with inherent complexity bump of playing a dot class in AoE scenario, and you end up with a spec that can both feel empty and boring, and overloaded and bloated. Often during the same fight.
Still, I would take that over the disgrace we had in previous 3 expansions.