i wish everything was sellable. even if its only worth 1 copper. deleting the same "already known" item that has no sell price on numerous toons gets old.
i wish everything was sellable. even if its only worth 1 copper. deleting the same "already known" item that has no sell price on numerous toons gets old.
I just would like currencies to be a count wide, all of them. Maybe i want to farm specific stuff and i can park a character in a specific zone and use that for farming.
Other than that, i've seen good suggestions so far, nice ideas running.
Non ti fidar di me se il cuor ti manca.
I would want to get the race specific class animations back which they removed in Legion when they rewamped animations and made each class share animations across all races.
It removed so much class identity :/
It's been 8 years since the release of pet battles and we STILL can't make more than one team of 3 pets. Like why can't we have presets to save like we do with outfits in transmog?
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
how to write a macro for preset battle pet teams:
the key is the function SetPetLoadOutInfo.
https://wowpedia.fandom.com/wiki/API...PetLoadOutInfo
for example, Simca offered us this a while back in the macro forum which empties all 3 battle pet slots:
/run for i = 1, 3 do C_PetJournal.SetPetLoadOutInfo(i, "0x0000000000000000") end
NOTE: it will APPEAR to not work if you have the battle pet window open when you run this macro. just close and reopen to window and they will be gone.
you can change 0x0000000000000 to any battle pet ID to load a pet in slots 1, 2 or 3.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
I think it exists now but I can't believe how many years, aka a decade+, to get "exact text" matches in the auction house.
I still don't understand why in a game where guilds are so important, the tools to find one are so inadequate people use the forums, mmo-champ, discord, etc. instead.
Raid bosses will always be very similar so long as encounter design requires DPS to always be pumping 100%.
-Upgraded Skyboxes for EK and Kalimdor. They've aged really poorly. Honestly they've been crap since TBC to compare them with. I can't believe they're not yet updated.
I love how they finally added cosmetic only items yet collecting transmog sets from covenants is a big mess. I can buy cosmetic cloth items with my paladin and add them to my collection, but i can't add plate items i buy on my priest? Come on, let us ignore rules on cosmetics please.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.