View Poll Results: Zone Vs zone

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22. This poll is closed
  • Tanaris

    5 22.73%
  • Deadwind Pass

    17 77.27%
  1. #1
    The Lightbringer steelballfc's Avatar
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    Zone Vs Zone Part 3

    Lore wise which Zone has more impact on WoW Lore


    Deadwind Pass



    or

    Tanaris

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    I just love the idea of "I want to murder people in moderation".
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    the only "positive" in your case is that, unlike Blizzard's writers, you aren't paid for that.

  2. #2
    Moderator Aucald's Avatar
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    Deadwind Pass, I'd say. The cradle of Karazhan, along with the newly-expanded lore from Legion.
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

  3. #3
    Medivh the Last Guardian was more important to the overall lore than the entire Troll race.

    So Deadwind Pass is an obvious Win.
    The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!

  4. #4
    The Lightbringer steelballfc's Avatar
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    Quote Originally Posted by Varodoc View Post
    Medivh the Last Guardian was more important to the overall lore than the entire Troll race.

    So Deadwind Pass is an obvious Win.
    Quote Originally Posted by Aucald View Post
    Deadwind Pass, I'd say. The cradle of Karazhan, along with the newly-expanded lore from Legion.
    both of you ignore the bronze dragon zone in tanaris
    Quote Originally Posted by Arrashi View Post
    I just love the idea of "I want to murder people in moderation".
    Quote Originally Posted by Zulkhan View Post
    the only "positive" in your case is that, unlike Blizzard's writers, you aren't paid for that.

  5. #5
    Quote Originally Posted by steelballfc View Post
    both of you ignore the bronze dragon zone in tanaris
    And you ignore that Medivh literally caused the entire RTS series to happen.

    The idea that Caverns of Time is more important to the lore than Medivh and his actions is hilarious.

    Medivh is literally Top. 3 Most Important characters in the entire franchise, since he brought the orcs to Azeroth. It all begins from him.
    The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!

  6. #6
    Yeah, the caverns of time, Gadgetzan et Zulfarak are nice and all, but Medhiv and Karazhan are the cornerstone of the warcraft franchise.
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  7. #7
    Quote Originally Posted by steelballfc View Post
    both of you ignore the bronze dragon zone in tanaris
    And? The very planet was wounded on Deadwind Pass. So much of the franchise early history is then tied there with Medivh and Karazhan
    Tanaris had the Cavern of Times where nothing really happens and Gadzetan which is only cool in HS. Oh and Zul'farrak which was important in one comic.

  8. #8
    I don't think that most zones from Kalimdor could compete with those from Eastern Kingdoms, they just have so much lore tied into them. Tanaris could be seen as just some desert where not much has happened at all, for most part its just pirate activities and some sand trolls outside the actual dungeon. Zul'Farrak doesn't have that much lore either. It did house the Caverns of Time and Uldum entrances which used to be some very interesting closed areas to speculate for back in the day.

    Deadwind Pass has so much lore tied into it and also appears in the Warcraft Movie where we kind of seen how it turned into WoW's version. We raided Karazhan in WC1 and twice in WoW, I'd say the importance of Karazhan alone is enough to carry the zone in the poll. And it houses the Karazhan Crypts which to this day is highly speculated about what it was supposed to be used for. And they still haven't put it into proper use, only for a quick visit for those who were chasing the Lucid Nightmare mount.

  9. #9
    Quote Originally Posted by McNeil View Post
    I don't think that most zones from Kalimdor could compete with those from Eastern Kingdoms
    This.

    The franchise started in the Eastern Kingdoms. WC1 is entirely in the EK. WC2 is mostly in the EK with only a minor trip to Broken Isles (which was obviously not an entire continent back then) and Draenor for the expansion.

    Kalimdor only comes into the picture midway through WC3. Even then, the first half of WC3 is entirely located in Lordaeron.

    The Eastern Kingdoms are the most important continent in the entire franchise, in many ways the Eastern Kingdoms (primarily Azeroth and Lordaeron) are the very DNA and lifeblood of the Warcraft franchise.

    Doubly so for a zone like Deadwind Pass that is so heavily tied to the events of WC1, due to the presence of the Magus Medivh who brought the orcs to Azeroth.
    The Void. A force of infinite hunger. Its whispers have broken the will of dragons... and lured even the titans' own children into madness. Sages and scholars fear the Void. But we understand a truth they do not. That the Void is a power to be harnessed... to be bent by a will strong enough to command it. The Void has shaped us... changed us. But you will become its master. Wield the shadows as a weapon to save our world... and defend the Alliance!

  10. #10
    Quote Originally Posted by McNeil View Post
    And it houses the Karazhan Crypts which to this day is highly speculated about what it was supposed to be used for.
    Obviously for season of discovery, planned since 2004. All according to the Jailer's plan, of course.
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  11. #11
    Caverns of time is generally about visiting other, more lore important areas.

    In-universe is it more important? Probably. To the lore as in the actual story of warcraft? Its pretty much irrelevant.

  12. #12
    Moderator Aucald's Avatar
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    Quote Originally Posted by steelballfc View Post
    both of you ignore the bronze dragon zone in tanaris
    In terms of lore footprint in WoW, Tanaris with the Caverns of Time is pretty small compared to Deadwind Pass and its premier locale of Karazhan.
    "We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see." ― Tom Stoppard, Rosencrantz and Guildenstern are Dead

  13. #13
    Quote Originally Posted by Nymrohd View Post
    And? The very planet was wounded on Deadwind Pass. So much of the franchise early history is then tied there with Medivh and Karazhan
    Tanaris had the Cavern of Times where nothing really happens and Gadzetan which is only cool in HS. Oh and Zul'farrak which was important in one comic.
    Ulthalesh had one of the best Artifact backstories. That tidbit alone about how Deadwing Pass came to be Deadwind Pass was such an interesting piece of Azeroth's history added in the expansion.
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    I'm quite tired of people who dislike something/disagree with something while attacking/insulting anyone that disagrees. Its as if at some point, people forgot how opinions work.

  14. #14
    Deadwind Pass was the home of Medivh who opened the Dark Portal, allowing the Horde to spill in and invade and start the entire franchise in the first place.

    Tanaris has no lore. The Caverns of Time are there but the actual caverns aren't important.

  15. #15
    Deadwind Pass for sure because of Karazhan.

    Tanaris has the Caverns of Time, but the instances in there you're just reliving the past and making sure the Infinite Dragonflight doesn't mess with it. With the only exceptions being Hour of Twilight and Dragon Soul taking place in the present and it's more of a teleportation rather than "time travel". And also Battle for Mount Hyjal is just there to be like "Hey, how would you like to play the penultimate battle of Warcraft 3... but in WORLD OF WARCRAFT?"

  16. #16
    Aesthetically - 100% Tanaris.

    Content wise? Deadwind pass.

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