Pff, you haven't seen WoW literally choke on itself until you have been around for weeks worth of Cockblocking on the Dusk Wood Satyr boss that was part of the Aq 40 gates scepter questline on a core realm. Watching 4 or 5 full 40 man raids cram into that tiny area in the middle of duskwood, throwing low level alts at the boss so he would soul-squeeze you to death and heal/buff up, chugging along at stupid low FPS while the boss literally did still-frame-slides around the area murdering people who died 3 minutes after the fatal damage was dealt, untill the entire eastern kingdoms eventually crashed. Think we kept the alliance from completing that step for almost a week and a half or two weeks on Tichondrious. Was glorious.
Wait, your idea of a hard world boss.. is Oondasta? Yeah they were piss easy in MoP too. Oondasta was only hard because the tank had the ability to 1shot the raid and used it sometimes.
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Everything in WoW is easy. I wouldn't even say Mythic raiding and high M+ are difficult but they require forming a group of dedicated people willing to boost each other to high ilvls. If your team is a bunch of raid loggers, sure its going to be hard.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
This isn't the same company. They are not in touch with the playerbase, they are hellbent on profit, and yea companies deserve profit, but not at the cost of the health of the game, and they became their own worst enemy. WoW was special not because of vanilla, bc, or wrath. No nostalgia here. It was special because of Blizzards involvement with the community, which is all but lost now. They changed everything into the least possible communication with the community.
World bosses just don't effectly work with wows engine. You can't limit the number of people so even massive raid wiping mechanics lead to zergs.
O soloed that Pterodax world boss in Zulzadar as a MM hunter, thats how laughable these "bosses" are. I barely had to heal my pet.
In WoW it's mostly the servers and not the players computer that is responsible for this. That's why city raids never worked. Horde gathers it's players, alliance gathers it's players and when they came close to another you got horrible lags and some times later the server crashed.
Judging by your post count you never even played during the situation we talking about or any of the times where there would be over 100 people on screen at once as it dosnt happen anymore due to phasing and like I said its a known fact you saying you "never encounter low fps" is full of shit and all you can do it throw insults when he said what his specs were at the time and they were plenty good as where mine running on a 590 so ya nice try.