1. #1
    Fluffy Kitten Stoy's Avatar
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    Patch 10.0 Hotfixes - December 6, 2022

    Patch 10.0 Hotfixes - December 6, 2022
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Classess
    • Death Knight
      • Blood
        • Fixed an issue with Voracious increasing Death Strike's minimum heal by more than intended.
    • Hunter
      • Fixed an issue where enemies that were immune to the knockback from High Explosive Trap were still being affected by Binding Shackles.
    • Priest
      • Shadow
        • Psyfiend health reduced to 4% of the Priest's maximum health (down from 10%).
        • Psyfiend is no longer immune to debuffs and channel effects.
        • The channel duration of Psyflay from Psyfiend is now 12 seconds to match the creature's duration.

    Creatures and NPCs
    • Fixed an issue where Enkine the Voracious could not be summoned.

    Dungeons and Raids
    • Halls of Infusion
      • Fixed an issue that was preventing Death Knights from returning to the dungeon using Death Gate.

    Items and Rewards
    • Fixed an issue where if a player dies while equipped with the Primal Ritual Shell the chosen buff resets to wind.
    • Adjusted the drop rates of Rousing Ire across all forms of content. In general, gathering should be providing substantially less, while participating in instanced PvP should be more rewarding.
    • Dreamscape Prism now correctly increases your Mastery.
    • Food buffs received from the Valdrakken Feast will no longer be cancelled when using your Hearthstone.
    • The "Fully Ruby Feasted" debuff has been fixed to allow the players two simultaneous Ruby Feast buffs, and will no longer affect any of the cosmetics received from food here.
    • Fixed an issue where trading Bundle O' Cards: Dragon Isles and Soggy Clump of Darkmoon Cards could cause the client to crash.

    Professions
    • The number of first-time crafts that can grant experience has been reduced to 30 (was 60).
      • Developers' note: We made this change to better support gaining XP from crafting during leveling, while minimizing the incentive to take on several throw-away professions just to level yourself faster.
    • Fishing
      • Fixed an issue where Tuskarr Fishing Holes were not available to players with Iskaara Tuskarr Renown rank 4 on the account and Dragon Isles Fishing.

    Quests
    • The Azure Span
      • Made some backend changes to the Community Feast to reduce lag.
        • Developers' note: Please let us know if you see unusually high lag, particularly if it happens only in the Iskaara area, or if it only happens while the Community Feast event is occurring.
    • Ohn'ahran Plains
      • The quest boss for "The Field of Ferocity: Master of the Hunt!" should now behave properly when both left unengaged in combat and when being defeated.
    • Thaldraszus
      • Fixed an issue where players and NPCs were floating during the "Back to the Future" cinematic.
      • Fixed an issue in "Cracks in Time" where the extra action button was not displaying while dragonriding.
    • The Waking Shores
      • Fixed an issue where Disgruntled Riverbeast Matriarch was not displaying the proper tooltip during "Wildlife Rescue."

    Wrath of the Lich King Classic
    • Classes
      • Hunter
        • Fixed an issue where it was possible to have multiple ranks of Volley active at the same time.
    Last edited by Lumy; 2022-12-07 at 12:11 PM.

  2. #2
    Legendary! SinR's Avatar
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    Who didn't see the Crafting XP Nerf coming?

    Surprised it wasn't nerfed within hours of Dragonflight unlocking

  3. #3
    Hopefully the backend changes will realy have an impact of community events. It became such a pain, at moments the game is completely unplayable. Though there;s still a lot of bugs to splash.

  4. #4
    Stood in the Fire
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    They also seem to have cut the xp gained for first crafts to about 1/3rd of their initial value.

    Too much fun detected.

  5. #5
    We expecting another tuning pass next week?

  6. #6
    Quote Originally Posted by TyloBedo View Post
    They also seem to have cut the xp gained for first crafts to about 1/3rd of their initial value.

    Too much fun detected.
    Yeah, fun. Craft stuff, drop the profession, pick a new one, craft stuff. Fun.

  7. #7
    Quote Originally Posted by Pratt View Post
    We expecting another tuning pass next week?
    No just DKs getting shat on apparently..

  8. #8
    Quote Originally Posted by inafume View Post
    Yeah, fun. Craft stuff, drop the profession, pick a new one, craft stuff. Fun.
    Testing out all the professions certainly beats doing the same leveling on 2nd character.

  9. #9
    Stood in the Fire
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    Quote Originally Posted by inafume View Post
    Yeah, fun. Craft stuff, drop the profession, pick a new one, craft stuff. Fun.
    It was only “meta” to drop professions the first couple of days to save like 5k gold. With the price mats are now there was no benefit of dropping professions.

  10. #10
    Quote Originally Posted by mbit2 View Post
    Testing out all the professions certainly beats doing the same leveling on 2nd character.
    The issue at hand was doing that specifically as a way of gaining XP. Their change won't prevent you from doing your "testing"

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