I haven't really tried healing in FFXIV yet. I suppose I can relate though - in other MMO's I wouldn't dare try and play a tank yet in FFXIV I quite enjoy it!
I haven't really tried healing in FFXIV yet. I suppose I can relate though - in other MMO's I wouldn't dare try and play a tank yet in FFXIV I quite enjoy it!
Last edited by arisoh; 2015-08-19 at 01:09 PM.
I'm saving up for the PLD chest piece next. I've got my sword and shield but I didn't cap the tomes last week so I'll have to wait until next week before I can get it. Though I should be able to get one of the cheaper pieces then as well.
Are there any guides to power leveling crafting? I leveled up goldsmithing pretty efficiently but leathercrafting is a little bit problematic, one of the ingredients for a type of leather around level 15 seems to not be gathered much and no vendor sells it. I had to go back to hard leather recipies and just mass churn them out to get past that step.
I wanted to set my own materia in my weapon for the monk fist weapon relic at 50, a guide told me I needed level 19 crafting to set my own materia but the process now tells me I have to be level 50. :/
Yeah, you have to be the same level as the equipment you're melding materia to in the correct crafting class. As for crafting leveling guides, most (if not all) will simply tell you to turn in HQ items on the leves that give the most experience. Without leve allowances it gets a lot slower and more expensive.
Your daily Grand Company supply missions and the ixali beast tribe dailies help a lot with leveling crafting classes as well.
Last edited by Cattleya; 2015-08-19 at 02:23 PM.
Man lag in this game is serious...
Yay, 500 player commendations! I've been getting a lot more of them ever since I made the switch from DRG to PLD.
Good night ladies and gentelmen, dont forget to tip your tank and healer! Thank you!
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My only problem with the commendation system is that if the person splits too quickly you can't give them a commendation, it removes them from the list of commendable players. In about 60% of my dungeons the people I want to commendate are gone before I can escape key the cut scene and reload and my computer runs on high with no lag.
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Side question, is there a way to turn off everyone elses special effects? In full parties the explosions of light and action bursts makes it kind of hard to focus.
You can. It's like, yourself, party, and non party members as choices you can have on all, minimal or no effects. Somewhere in the settings.
Clicker, kill it with fire!
Most damage in FFXIV I found is mostly predictable. Only experience mainly is T1-5, Alexander and the trials so I don't know about the other Bahamuts.
If you pay attention, you'll know when the next hit tank buster is going to be, when the next raid wide aoe, and so on. This lends itself more to proactive healing than reactive healing. Of course this is provided that people don't derp it up and take more damage than necessary.
yep that is the issue I have - BLM weapon is not much of an upgrade over the i180 due to stat swap (crit>det,) and I'm also waiting to hear info on the relic (aka whether or not AF2 eso weapon is the base...probably not but you never know.) BLM armor set is FUGLY so that is out...and my next job is warrior which also has a FUGLY armor set soooo yeah, I'm leaning towards the i200 axe for warrior. Wish I had a summoner instead I would have already bought the skirt MY next (next) job is bard but that is only 32 - leveling it for the AF2 pants...
There's usually an indication to when those happen. A long cast (well, 2-3s sometimes 5s+). Most of it is knowledge based or boss casts. Easy way is just set the boss as focus.
There's rotations that bosses do though that you pretty much have to have knowledge or recognize the pattern. The one that's probably extremely spontaneous that I can think of is King Moogle Extreme fight.
Most tank busters are extremely predictable.
This of course is the assumption that players aren't derp and sitting in things they're not supposed to.
Not quite sure how you can say all progression fights. Hit by malleable Goo on Putricide? You don't die. You also don't die for standing in puddle for 2 seconds (you do in A1S and it slows you), takes longer. Touching a slag bomb on blackhand doesn't kill you, sure the devastation afterwards may, but personals + externals (or the 50%+ of the classes who can outright nullify their mistake) can recover. Got hit by a tornado on al akir? Don't worry doesn't kill you, sure hurts the DPS check, but not a guaranteed wipe. Miss an interrupt on oregorger? No big deal.
In Savage? Get hit by Laser you're dead. Get hit by the goo, if you're not topped off you're dead, fail just one missile? Wipe. Boss stands near other boss for even just 3-4 seconds too long, A wipe. Get hit by bomb in A2S, yep. you're dead. Walker misses his stun, yep not meeting that dps check.
Rotations are much more involved due to significantly more buttons used per rotation and on average 3-5x as many hard cooldowns required to maintain, some of which have extremely punishing side effects (b4b). Not to mention some classes now have buffs that require very precise execution to manage else you suffer significant dps losses.
Procs are one thing the game could theoretically use more of, but i think it's plenty involved as it is. As a career Ret, I PRAY to god no one ever gets stuck with a rendition of divine purpose. Gating DPS behind hard RNG was not fun for me at all.