I was wondering is using fear and glyph worth it in 5 man duns?
I was wondering is using fear and glyph worth it in 5 man duns?
It could be useful "in the heat of the moment", but I wouldn't take it over any other viable choice. Between out-gearing 5 mans and the large number of CC's other classes bring, when I play my priest I really just sit pretty ^.^
I do use it often... as a healer it's good to help out with the "interupts" on the healers/casters... reducing the overall damage taken by the group.
Sometimes, if things are going bad and a spell interrupt is needed. It's no wind shear, but it works against simple mobs.
I wouldn't glyph it.
I think its really good since, you can jump in a pack and fear them and they wont run around and pull more, and if things go wrong you fear and you know where the mobs are. And on Cho'gall its really awesome with Fear Glyph + Mass Dispel glyph
Cho'gall glyph.
I use it for interrupting groups when interrupters are retarded.
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