I'v been in General Beta ( not weekend ) for some time now ... I never could enable AA in any of the builds I played ... ( maybe older beta testers did ) , it doesn't bother me since I force it trough nvidia inspector. ( Link )
I have never seen a source of this "high resolution textures " and it seems that weekend beta have a lot of ppl talking about them ... I'm a bad "googler" and I would like to get an official source on this, since I can't .
So for now I think of it as a bonus , so I don't get disappointed. But would very appreciated if I could count on it.
( I'll search the forums as soon as the website comes up again )
Last edited by mmocda69302ff9; 2011-11-29 at 04:12 PM.
Can we stop derailing this thread and stop talking about Activision/EA acting as a developer when they're a publisher?
Oh, and stop talking about how Textures work. This is NOT the thread for this discussion, go make two seperate threads and stop derailing this one!
I did 1-85 in Cataclysm. There were little stories. There was not a "story". Most of the stories were idiotic and often violently conflicted with each other thematically, with you going from a deadly serious and earnest line about saving people to Captain Awesome and the like and back again in a very schizophrenic way. Most notably there was no consistently "Cataclysm" storyline 1-60. Which surprised me a lot, actually. Entire zones virtually forgot about the Cataclysm, and it was only really strongly evident in the 10-20 zones and sometimes 20-30 ones (or rarely the 1-10 zones, not most through).
It was an improvement, I admit, on the complete story-less drivel that was pre-Cata WoW, but they still insist on casting the players as mindless thugs-for-hire who will just do anything they're asked, and are completely unable to maintain tone or atmosphere because you'll grab some deadly serious quest at the same time as two joke quests and be doing them together.
No, it annoys me when people make and bring the crappiest excuse of a game only having "decent" graphics. Im not gonna lie, the graphics are ok, but are they up to par with 2011 and bioware standards. Not by a long shot, when you compare it to other games coming out soonish (Gw2, blade and soul) they are actually pretty bad and i would expect more from a game that has had so many millions pumped into it.
MMOs will NEVER EVER have the same graphics as Singleplayer games. Ever.
Never ever, ever never.
This was a point given on the first page I think.
Oh, on an unrelated note the Twi'lek you get as a companion as a Sith Warrior starts out hating dark side choices. I broke her and corrupted her and she loved my Dark Side choices.
---------- Post added 2011-11-29 at 08:24 AM ----------
80% of the original WoW team was from Evercrack...
But as was stated over and over this was not a graphics test beta, this was a launch day stress test, which was meant to post as many tickets as you can when they asked to crash the ticket system.
They invited more ppl just to test the login server capacity.
The graphics are on high, there will be ultra, beta is not meant to play the game for free bug free its meant to find bugs.
During the course of the Rift and Star wars beta's ive been in all anyone did was qq about bugs this bugs that and then start arguing about wow.
The point of going to beta is to find bugs before release and report them in game.
And on the forum.
So if your not going to test the game then dont sign up and let someone who will in. /end rant,
All wow ever did was clone things from other games with a blizzard twist.
The newest will be the pet battles. Find a wild pet weaken it with your pets attacks and throw a net on it. 3v3 pet battles, pet masters who you visit and battle.
A special codex of pets you have seen, anything sounding familiar?
And this is how it will look in game
Uneducated posts will get you scathing replies.
EA has almost nothing to do with game development in general and next to nothing at all to do with the development of TOR.
All development decisions are currently made by BW's execs and their various studios.
As an addition, internal builds on F&F servers are traditionally a few steps head of public builds (this is the same for most games), meaning many of the bugs on public beta serves have long been fixed on the internal ones. Not all but many.
If you had the chance to compare even 2 public beta builds of TOR - the differences were staggering.
I feel I also need to reiterate both to the OP and in general that this weeked was a stress test, not aimed on fixing bugs at all, but on testing server hardware and customer support. So the devs didn't care much about rolling out the freshest, shiniest build possible too much either.
As to me personally: I did betas of LoL, WotLK and some Rift events. TOR is coming out steadily ahead of WotLK at least beta-wise. I've enjoyed the game immensely and eagerly waiting for the 15th now.
Peace out.
- Looks like they took him to some bolt hole in the Wounded Coast.
- I wonder if it's near the Injured Cliffs? Or the Limping Hills? Massive-Head-Trauma-Bay? No? Just me? *sigh* Forget I said anything.
http://www.bladeandsoulonline.com/wp.../02/bns_45.jpg
Apparently coming to US mid 2012 but has been pushed back several times.