Hey everyone!
So I've been fiddling with SWTOR over the last month or two, but I'm already getting tired of it, and it's hard to shake the feeling that the game just isn't up there with WoW - not yet, at least.
So I've played WoW in three stretches since launch. NE Warrior in Vanilla, Gnome Mage in TBC and Human DK in WotLK and early Cataclysm. I enjoyed all, but I tend to gravitate towards melee characters in these games. Sort of thinking about making a Warrior again!
Now, I always started chars on alliance because that was where my RL friends played. However, many of them are mostly into PvE, and those into PvP haven't played for a good while. So that leaves me free to try out Horde, which is the one thing that gets my excited about leveling again and all that. A whole new experience in that regard Also, I usually do get to know people on servers relatively fast anyway, so I don't think it's paramount that you join with RL friends.
I really want to focus on PvP and hopefully have a good experience with the game. I would describe myself as being on the verge of a 'hardcore' mindset when it comes to MMORPGs, but not there. I enjoy trying to be good at my class, and I enjoy experiencing character progression and the general feeling of being 'strong' in relation to your surrounding environment and player base. I love doing well in Battlegrounds.
So that was just a bit of background information. Some more concrete question here I hope you will answer for me...
1. Is it true that leveling now goes significantly faster compared to pre-cataclysm? Like, say I play 4-6 hours a day, being relatively focused. How long should it take me to go to 85 approximately?
2. Is there any real hope for me 'catching up' to current PvP standards and being a good player? I mean mostly in terms of gear. I HATE playing catchup, and so I hope the metasystem for gear progression 'moves forward' at a pace that does that I can stand there with the geared guys relatively fast. I know I have to work for it, but months of level 85 play with noticeable 'gear limitations' would suck.
3. Are rated battlegrounds a good alternative to the Arena? I found that the Arena tended to frustrate me more than anything...
4. Will I be severely limited only picking gathering professions for money income and the limited stat increases you do get from them?
5. In general, what are the 'chores' that you have to do to boost your character to a strong level? Like, I don't care for achievements cause they don't help me play, if you catch my drift I care about having a strong, fun PvP char, and I want to know that I can focus MAINLY on what I care about in the game's current state. That was one thing I liked about how WoW developed... it seemed Blizz enabled us more and more to focus solely on PvP if that's what we wanted to do.
6. Is the Warrior class generally considered fun and competitively balanced? Just your opinion on this. I'm leaning towards making an Undead Warrior
I appreciate all answers and comments