Is there truly any skill in the PvP of this game? From what I've gathered it's really just a spam of abilities. Pressing whatever's off cooldown. How do I come to this conclusion?
a) Auto following camera. Gone are the days where you'd run around your opponent to interrupt a cast. Every time you cast something your character turns and faces your target. It's mind numbingly boring. This is my number 1 gripe.
b) The abilites. This ones a bit difficult to explain but its the main reason. If you're being opened on by someone and you're at 75% in a 1v1 with equal gear etc chances are you'll lose. There are too many attacking abilities and not enough utility. For instance mercenaries are a prime example: They have about 10 abilities which deal damage and 1 unique form of CC (knockback when specced). It doesn't feel as though you outplay your opponent, it just feels like who can get more damage in at once. The utility and cc from the classes feels (well in fact is) the same.
(inc. WoW reference) In WoW for example, on my mage I was able to successfully 2v1 most people (and a memorable 4v1) due to managing my utility and control as well as countering what the other player did. I also remember levelling an alt mage (and he was about level 73~) when I killed an 80 DK ganking me, twice. What do I do in SWtOR? Try and gib him before he gibs me. Yes, I'll go in for the knockback to get an interrupt off, but what then? I have nothing else. On my Warrior I had Pummel, Spell Reflect, Imp hammy, intimidating shout, heroic throw (when specced), disarm. On my Juggernaut I get interrupt, force push and a mass cc. Warriors have double the amount of CC/interrupts than Juggernauts and were not known for their ability to CC.
I suppose the skill in this game comes in the form of team based games. For example a Juggernaut guarding a healer and taunting a dps off him when the healer is about to score and on 15% hp. But its still a shame that 1v1 has been left in the dark. I guess this is why people are enjoying the PvP (don't get me wrong I enjoy it, just 1v1's seem a bit bland), due to the fact that the only thing required is the know-how to press an ability over and over again and be moderately successful.
TL;DR Game is balanced around team based play which means there is little individual skill and 1v1's are incredibly boring and bland, with little to separate 2 players
edit: For the record, I play a merc (and he's boring as shit) and currently levelling a Juggernaut.
This post pretty much sums everything up