Originally Posted by
Cuchulainn
As we all know, DotA started off as a mod within WC3's multiplayer. There's absolutely no doubt about that at all, whatsoever. None. None at all.
However, once another company decides to take claim to the name "DotA" (VALVe), Blizzard throws a fit like a little kid. Additionally, we all know Angel Arena would have become the supreme champion of WC3 mods if DotA had not come around (which in my opinion, AA was much more interesting than DotA).
Let's take a recap on this: DotA was NEVER recognized by Blizzard until recently. Blizzard never gave a single care for IceFrogs collaboration until now. This meaning until Blizzard realized they could make money off of it in their own way without giving ANY credit to IceFrog himself. For some reason they believe that because the mod was created in one of their games that they should automatically assume all rights to the DotA name and game style of the mod. Which is stupid and wrong. The mod could have been put in any other RTS, but it so happened to have been put in WC3 at the time because of its' popularity.
Because of DotA there have been many spin-offs of the mod such as HoN, LoL, and ofc DotA (as made by VALVe). Now that VALVe finally has worked with IceFrog collaboratively and take claim to the name DotA, Blizzard throws a hissy fit. Doesn't that sound pretty stupid to you since Blizzard isn't working with the original mod maker in the first place?
IMHO VALVe can and should assume all rights to DotA and Blizzard should "F" off. This would do great justice to IceFrog's work, as well as show the world how much Blizzard has become children.