Yea, turrets deal damage when detonated. The Accelerant-Packed Turrets trait that makes them explode when killed just means when an enemy or something hostile kills them.
Yea, turrets deal damage when detonated. The Accelerant-Packed Turrets trait that makes them explode when killed just means when an enemy or something hostile kills them.
"Haters give me balance, every Kyle's got a Cartman." -George Watsky
I'd assume they do but I'm really not a huge turret guy so I didn't play with them much, sorry.
"Haters give me balance, every Kyle's got a Cartman." -George Watsky
Turrets, if treated the same way as pets which im pretty sure they are, all have their own stats which do not scale (anymore) off your own, however these stats are much higher then they used to in order to compensate for the loss of your stats but make the turrets more distinct instead of more like you. IE: flame turret is now REALLY offensive, where thumper is really tanky.
Turrets, which are separate entities, do not benefit from things that say "when you do X" bexause they are not you.
PS: I -could- be wrong, and turrets may not be considered pets, but everything I've seen with them says otherwise.
I still feel like they need to put in a new unarmed kit, now that there's no Mine Kit. But I can't, for the life of me, think of anything unarmed. I can think of rocket launcher and sniper rifle and stun baton... that's really about it. All of which would be armed.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
I will copy/paste this text tonight during the Stress Test as bug report :
"Fix the enginner class
. Flamethrower : swap Flame Jet and Flame Blast. Flame Blast becomes ennemy targeted and deals burning on explosion.
. Flamethrower : Backdraft pulls foes.
. Grenade Stachel : attacks 1-2 are ennemy targeted, radius 150; attacks 3-5 are ground targeted, radius 240.
. Elixir Gun : improve healing from super elixir.
. All kits get an auto-attack.
. Kits and turrets damage scale with main weapon.
. Turrets can fire up and down.
. Mortar : improve damage and range. Reduce Kit duration.
. Elixir X : transform into a poisonous chemical mutant with melee abilities.
. Traits : Explosion Radius and Explosive Powders also boost Grenades radius and damage."
I swear, dicking around with elixir X will probably be the most fun I will have as an engineer. Sure it is random out of two affects, but it has a base cooldown of 120 seconds, opposed to the 180 that both rampage and tornado have. Throw in the elixir cooldown reduction and you can use it every 98 seconds.
I think the randomness is worth almost half the cooldown...
Besides, you don't pop it hoping for one of the abilities, you pop it when you see a use for both and play off of it. You can even class these situations much looser due to the shorter cooldown.
The charr booby trap... oh my god...
I nearly fell out of my chair when I figured it out. The jokes and ideas around the engineer are so hilarious.
Last edited by BoomChickn; 2012-08-09 at 04:16 PM.
This explains a lot.Originally Posted by Henry Ford
So. Any major news from the people who tried Engineer today?
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
sadly, no. Just played a match or 2 to make sure my beloved class was still awesome (it was) and didn't notice much different.
"Haters give me balance, every Kyle's got a Cartman." -George Watsky
I was playing an engineer and enjoyed it more than a Warrior. When i equiped two pistols i didn't see much of a difference if any at all and it didn't seem to use the offhand pistol at all... what's the benefit of equipping two pistols as opposed to a shield and a pistol ?
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
It does make the first skill better... Off Han weapons(not shields) have damage ranges that will boost your damage accross the board while equipped.... However I do wish you'd use your off hand weapon a bit more then just the 4 and 5 attacks IE chain attacks use both instead of just 1....
So Downed #3 for Engi is no long a self-destruct. You just do a massive explosion to all nearby targets, or something like that.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Like for most classes, you can check some recent leaked changes here : http://www.reddit.com/r/Guildwars2/c...n/patch_notes/
Trying to bump this thread so it doesn't die, since I'm still quite interested in the engineer.
Hehe, I'm also interrested. I love all the combinations you can do (not Crossprofession thingy, but the other ones) - Makes a very high skillcap which is fun (love the challenge)
Though, Ranger, Necro and Ele also knocks on the door... What to choose!?!? haha :P
Thanks for link!
It's been Necro and Engineer, back and forth for me. I want to settle for the necro for now, but I miss my engineer as well. I like to have only 1 main character, so it's been hard :P. I like elementalists (It was the profession I thought I'd play before bwe1), but their popularity puts me off the class.
Last edited by mmoc2b9111e302; 2012-08-13 at 04:53 PM.
I've got to say the same. I don't like being the most played profession, I prefer to be the underdog. But I thought like "hey, I can be the underdog of my build!?" and I got a bit pumped on Ele again.
I'll do them all obv. and nicely since I'm a PvPer in my heart I can go the other one with no bigger problem (grind gear? Oh no... that was the old life of MMO-PvP when rerolling! )
I just want a main as you :P