I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
So long story short: You know you wont be able to resist buying it so they shouldn't even give you the option?
On a slightly unerlated topic, theres alot of dimwits who keep shouting WoW killer about GW2, but oddly enough, they seem to be people who play WoW and just are incapable of understanding the concept of competition vs monopoly. A game that can compete with WoW is a great thing for you even if it means your game loses a couple of subscriptions. I won't be bothered to go into detail as everything I wrote after WoW killer were blacked out to these people anyway in the hissyfit they all inevitably end up in whenever these aforementioned words were mentioned in combination.
GW2 does not need a subscription fee and we've more than explained why, people are just bouncing back into the subject with overly dramatic examples that quite frankly hold little to no truth to how this type of games work, heck most of these people seems to be incapable of keeping track of the 3 concepts B2P F2P and P2P.
Additionally, i wonder how much stuff can be "grinded" with a bot. Crafting materials? Well since everyone can loot the same node there is less likely to be a huge shortage as you are not "taking" mats from other people.
DE requiere a certain level of participation, how well can a bot do this with hundreds of constantly changing events?
WvW? Whats there to grind? A bot would get his ass kicked 24/7, and just being their makes no difference. No battlegrounds to farm as an AFKer either.
Sure we'll probably see a bot or two. But with little incentive to do it, and little things to actually Bot i dont see it being a problem as in WoW. But thats just theory.
Agreed, as far as botting goes. I highly doubt that there will be many things out in the world to buy which we'll need gold for. It seems like most of the items we buy will be purchased with karma, which definitely isn't farmable. Mats for professions, yes. However, because mat nodes are phased in for every player individually, there will be no hassle in getting what you need. At least not enough for there to be a flood of people looking to buy online off of bots.
Less desire for farmable mats = less bots
Less bots = less GW2 botting companies
Less GW2 botting companies = less bot ads in general chat
I don't see any fear of bots in this game. There may be even less than WoW, considering there will be an even smaller demand for farmable mats and monetary currency.
You're making it sound as if the game won't really have an economy. Is that correct?
If getting anything you need doesn't require a substantial time investment, nothing will have any value, except for the RNG item drops.
Last edited by Dacomp89; 2012-02-28 at 08:16 PM.
The difference is, if ANet does it's job right, anything that requires time investment will be fun to invest time in, as opposed to being a grind, which is, by it's vary nature, boring.
People in WoW don't want to spend hours grinding herbs, because flying around from node to node over an entire zone is boring as hell, even as a druid, and it takes literally hours to actually get any amount of materials worth the effort to begin with.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.