Just coming back from a bit of a break during the summer (guild canned raids for july/august) and we're just starting up with some ToT to get warm for SoO. We're raiding 10m normal, with the odd heroic. Been taking pretty good care of my brewmaster during this tier, trying to read up and keep up to date with the latest and greatest in buttkicking tech, sitting on 537 ilvl atm with the quest cloak, fully crit geared.
The patchnotes from the PTR got me thinking on stats weights and reading through this thread nothing got clearer :P. (Except maybe kaidam ditching the dps cloak but talking up the dps meta even with the uptime change. If i understood things right). Seeing as I raid 10m i was first considering going all out stamina/mastery the first couple of weeks to see how we're doing, i feel kind of reliant on our t15 2p atm, to deal with things like Talon rake on heroic so some mastery to make up for that nerf should be good.
-Hows the damage in SoO normal? Should i be worried going in there fully crit geared? Will i make a fool of myself.
-Hows the enrage timers, we're having a few people pull 180-220k but some struggle with 120-180k. Do i need to bring my a-game damage wise?
-LMG+cloak, yay nay? Was thinking tank cloak at least, but what about the gem? The uptime and all dmg reduction sure seems nice.
I read various forums frequently and it always seems to be a balance between mitigation and damage. But personally i have a feeling survival is top prio when testing new content, regardless if we hit enrages (getting there is prio 1). So, going into the unknown full on stamina/mastery seems like a solid choice, right? Not to mention stuff like crit capping with proccs and dual wield even in my low gear. I'm rambling a bit, but would love some input on the questions above even if it's partly mention earlier in the thread. Thanks!