And hunters can play smarter in regards when to cast stampede...
stampede during hypothermia debuff or force iceblock before stampede with say bestial wrath.
Tranq shot > HoP
silence or root mage to negate novas
stun rogue to negate evasion
flare rogue to negate vanish
we have plenty ways to get off a 3 sec cast...
crane sleep, monkey blind, wyvern sting, narrow escape, scatter shot, freezing trap, binding shot, entrapment, web, intimidation etc
its just dumb how our level cap abilities always have all these restrictions, like all of cata camo isnt even usable in combat. Only lvl 85 spell unusable in combat. Now with stampede it has a cd so its not usable in arenas (will be usable in RBGs) and its not reset by readiness.
Yea its powerful but we want cool, unique mechanics to make us desirable in grps and pvp. We want the smoke bombs and ring of frosts that makes rogues/mages necessary for RBGS.
Not retard proof damage abilities only with massive restrictions all for the sake of flavor...