Can anybody post more screenshots of this from Kalimdor or other places?
Can anybody post more screenshots of this from Kalimdor or other places?
I was just discussing this with a friend, nice find!
Finally i've missed that one.
Around the release of TBC the Blue Child vanished due to technical issues, and many players have since asked when it'll be back. Now it seems, it's finally back, i've been waiting for that for ages. THANKS BLIZZARD!!!
I was reading Thrall Twilight of the Aspects and came across a part that said there were two moons over Azeroth. I was like "Wtf!?" and kept on WoW late that night to find the two moons, just to be met with one x3
Figured it had something to do with the season being the reason why I couldn't find it in the night sky until sometime later I found out it just simply wasn't included in the game!
Now imagine all of the people that joined during Cata/WoTLK wondering what the second moon is for when MoP releases!
Nice to see it's finally back. It always bothered me that there were all these references to two moons in the game lore (even to the point of it being a major plot point in the Firelands Legendary storyline), yet in game only a single moon actually appeared.
I'm surprised it took them so long to add it back in. I know there was technical issues with it before, but they did make 2 complete expansions in the mean time...
Roleplaying, hardcore Raiding, running LFR on the occasional weekend, PvPing, rolling alts, achievement hunting, pet battling, or just enacting an endless series of whims, I don't care how you play WoW. Just as long as you have fun doing it.
wheres the other moon ? is there a ss comparing them ? how do we know that the current moon isent just updated
"lol uh oh , spelling correction, the sure sign someone is losing an argument "
Cool to have it back, that will make Azeroth look just that bit more other wordly. As it should look.
Not necessarily. If anything having 2 moons to go by might make it easier to use the moon to navigate the seas. And the tidal system would be odd due to all the conflicting tides, but nothing world-shattering. People living in such a world would get used to the idea of asynchronous tides disrupting or amplifying each other and would be quite good at predicting when an exceeding high or exceedingly low tide would occur.
Of course not that any of this matters when you are dealing with a fantasy world. In A Song of Ice and Fire for example a major plot point is the fact that seasons have irregular lengths, sometimes lasting a full decade. Why do the seasons have irregular lengths? Well it hasn't been fully explained as of yet but the bottom line is "because magic".
Roleplaying, hardcore Raiding, running LFR on the occasional weekend, PvPing, rolling alts, achievement hunting, pet battling, or just enacting an endless series of whims, I don't care how you play WoW. Just as long as you have fun doing it.
Might be a nice addition, I love when Blizz pays extra attention to the little things..
This is all I could think about upon seeing this thread:
http://www.youtube.com/watch?v=EVekNsgUqn4
I is nerd.
It was there in the live vanilla game as well, not just alpha. IIRC, it got removed in patch 2.0, the pre-expansion patch that was applied before TBC.
Here's a screenie of it from December 2005: http://i.imgur.com/0gdfw.jpg
It always has, afaik. It used to be more pronounced, but then they changed it so you can really barely tell. But there are very subtle differences in lighting based on server time.
In Dalaran there are some npcs that light the streetlamps, I believe, even, when it gets "dark".
I am the one who knocks ... because I need your permission to enter.