Originally Posted by
Dami
Since the last two expansions discipline role has been restablished. Now Disci priests are mostly holy paladins with cloth. My question is: ¿where and why discipline, as the example of dominance between shadows and holiness, died? (and buffs, in which case the change is understandable.)
There used to be some hybrid discipline-shadow specs viable for pvp. We used to have Mana Burn as our speciality and we still use some shadow spells to attack, though atonement/archangel have changed that.
And finally ¿wouldn't be having our own animation style (like monks or Levitate and Pain Suppression) the proper thing for us? ¿would you like that our attack to heal spec included our shadow spells? ¿Why all (exept fear protection) of our shields and "productive" damage need to be holy? some shadowy shields would give us more "personality" and enrich role playing.