a SIGNIFICANT story point is part of the from ashes DLC
you can "beat" it without from ashes, but in a series with such a huge focus on story and plot it might as well had been part of the actual game. its not just a "o heres zaeed and katsumi" DLC pack
and then theres the dilemma with the ending, which bioware is gonna DLC us for 10 bucks
so in a way the game is unfinished
most people when arguing about day one DLC use this as their evidence
---------- Post added 2012-05-06 at 03:54 PM ----------
in a non trivial amount of games the story IS gameplay
So then the gameplay and game itself functions without such DLC? Meaning added detail via DLC is in fact, a premium.
I can only think of Dear Esther and the older text based games such as Zork. However, even in the text based games of old the method of interface was not possible via narrative. Do you know of any in which narrative was the method of interface and gameplay?in a non trivial amount of games the story IS gameplay
In what other games is story a method of gameplay? Having story and that story being enjoyable/engaging is not an expression of gameplay in any method I am aware of to date. If there are console games that have managed to do this, I would like to investigate.
Last edited by Fencers; 2012-05-06 at 10:04 PM.
id argue that in dragon age: origins mass effect, mass effect 2, mass effect 3, SWTOR, assassin's creed (1, 2, B, R) and every single mystery/detective game created story is an indispensable piece of the gameplay
also: whether or not you think that ME3's DLC dilemmas are central to the game or not i guarantee you there are thousands of players out there who feel slighted who would happily argue all day with you about it. i wont, i just wont ever buy an EA game again
and no matter what you say people will still argue against day one DLC based off the past
EDITYETAGAIN: and dont get upset with me, i dotn have control over the feeligns of other people
wish i did tho, would fix so many thigns
not trying to sound like a dick, just saying if you go arguing about people's feeling about the game im not gonna respond
will on story being a part of gameplay
Certainly story can be a great addition to gameplay. That is not really something I ever argue against.
A game can be without story, plot, drama, visuals, sound and interface [a game at GDC once was done with a blank screen] and be a game. A game can not be without gameplay and be a game.
If some game has managed to do this, it is totally & wholly unknown to me. Would like to know of it if so.
Oh yea, I bet it sucked missing out on the story bits. But again, EA decided that was premium content from what I read up on. Forgive me for not knowing the finer details w/r/t Mass Effect DLC, however.also: whether or not you think that ME3's DLC dilemmas are central to the game or not i guarantee you there are thousands of players out there who feel slighted who would happily argue all day with you about it. i wont, i just wont ever buy an EA game again
Perhaps. Or maybe they will get over it in time. As they did with premium cable television or salons, for example.and no matter what you say people will still argue against day one DLC based off the past
I am not upset... ?EDITYETAGAIN: and dont get upset with me, i dotn have control over the feeligns of other people
My tone is always bitchy even when I like you or am enjoying the discussion. :s
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Would you still buy a book if you had to buy a chapter that describe one of the major characters seperately? You can still read the book but you wont know anything about the character.
Story is pretty much the gameplay of any game. Why would you play the game if you dont want to know the story? You play it for the story that means its part of the gameplay.
So no, you cant complete Mass Effect 3 without DLC since you cant complete the story.
guys, seriously, this thread is about a guild wars 2 release date, not about the difference of story and gameplay in video games, nor about their values in mass effect 3.
i know i've had my part in starting this discussion, but i didn't exactly except Fencer to just plain ignore my polite request (twice) to not derail the thread any further and instead pm me if she wished to continue this discussion. neither can she really do that, when other people start calling her out in this thread now.
so let's please just get back on top ;]
I'm guessing we'll get a release date after the next BWE
Monk, I need a monk!!!
it was just a general request
hmm, don't think so.
in fact, i guess for now the mystery about it's release somewhat adds to the hype. if they are really going to release it in late june, then i guess you would be right, but otherwise i think we'll have to wait a few more months =/
Nonsense that makes me think you havent played it. From Ashes is actually not nearly as good (and definitely not a significant part of the story) as the Kasumi or Shadow Broker DLC. The story is completely fine and fleshed out without it, its in no way important or significant to the plot. At all. It gives a bit of backstory on one of the races, and thats it, and its information that doesnt really affect anything. And they are giving us the additional ending DLC for free.