there is an article about LOTRO
http://www.joystiq.com/2010/10/07/lo...g-free-to-pla/
this is about DCUO
http://massively.joystiq.com/2011/11...-dcuo-players/
In both those cases it brought in tons of players who eventually spent money. Since doubling your revenues, generally means people spent money. Thats what happened in LOTRO, why do you think they did it after they converted DDO. It makes money!
it won an award for 2011? so for the 2 weeks left of 2011 it won an award or did it get that award for been in beta?
100 of thousands you say? not million plus like it once had, i dont need to try and make the game look like a failer, anyone can see that for them self with the loss of subs since launch which by the way have never gone up and have always dropped. to the free to play model with in a year of launch, only mmos that had a pay monthly model that go to free to play are seen as a failer.
MMO doesn't need millions of players to be profitable. SWTOR maintained enough players to manage profit therefore it is not a fail. IT could have done better, sure, I'm not denying that but the game is fine right now and is about to get better.I think the many times larger amount of players that left the game (700k in the first quarter alone) would like a word with you. The signs of it being a failure are everywhere to be seen by anyone not sticking their head into the sand, and sticking your head into the sand won't make it better. You expect me to believe a truly MASSIVE loss of subs for the biggest budget in history leading to it going F2P in less than a year despite the people behind the game defending the subscription model several times and proclaiming it superior and the publisher giving unspecific numbers for subscription count and hanging up on a guy who wants more specific numbers are signs of the game doing good? Because that is exactely what you're saying it looks like.
They do if the market changes. And markets do that quite often, you know. If that's what most of the players want (surely there is much more players playing F2P MMO'S than P2P) then even large games and developers must consider going with the flow.Sub games don't go F2P unless they're failing, period.
By the way, WAR is considered a fail by many many people, did it go F2P ? No. F2P =/= fail, period.
^^Man! The wow fanboys are on fire today!
From my understand parts of the game are free, but others you need to pay for; which ones they are I do not know?
WAR flopped at the day of launch due to the game been put out unfinished, the game was so full of bugs you could barely play the game, it taken atleast 2-3 months to sort that out, by that time the damage had been done and it was only the real die hard left. Bioware did fix alot of things apart for T4 endgame which they screwed up even more.
but whats funny is that its still a pay to play game unlike swtor who has tanked faster.
so two big named mmo's from EA and both have tanked... there is starting to look like a pattern here.
---------- Post added 2012-08-09 at 01:12 PM ----------
EA lost over 100 million on swtor so far according to the figues in the investors call.
the only people saying that free to play is the way forward, is EA them self, becuase they want to be market leaders and other gaming companys that already have a free to play mmo or game.
companys such as Blizzard and Trion who both have P2P mmos have yet to say free to play is the way forward and seeing as these 2 mmo's are doing far better then swtor and the rest, id rather listen to the market leaders than companys like EA who just want to milk there game and turn to free to play at the first sign of trouble.
With its steady decline, I doubt it. And again, you claim having lost well over half their playerbase and still being unable to have any high res textures of massive world pvp due to its trusty engine along with shutting down over 100 servers in north america alone, leaving only 12, are clear signs of it doing great? When EA themselves says it's failed, I'm pretty sure it's safe to say it's failed.
Only that, the market has not shifted, there are plenty of sub games doing good, that's just BS from EA to paint the SWTOR failure in a more positive light and make their F2P shift seem better than it is. WAR has recieved literally no updates that weren't in the pipe and almost ready at launch, its subs can probably be counted in five digits. F2P for a sub model IS failure, but it's not the only thing. Saying WAR is doing good is like saying a guy in a coma is living a rich and fullfilling life where he engages in many social activities.
Or EA thinks it can make even more money by microtransactions, when all those free to players realize cool looking gear can be bought with real money. Maybe TOR is easier to convert because it still has tons more developers who have not be laid off. Lets face it EA hasnt had a good track with MMOs, they have shut down two of them that i can recall. But a lot of folks would probably agree with you on EA not being composed of the smartest guys in the room, however on the free to play thing I think they are making a strategic move to put them in front of pack.
yep swtor will be pay to win with in the next 6 months and it will make EA tons of money, but you want get the top grade content that BW would have hope to put out. Also it would work out cheaper for the player to just pay a monthly sub than all the crap that will be tied into the cash shop.
Doing good ? Sub games are bleeding players on every front. Gosh, this is getting really boring. Who said WAR is doing good ? You said F2P is basically a sign of failure. I asked why then is WAR still P2P ? Either it must be doing good (which it doesn't) or F2P is a fresh (and succesful) direction for every future mmo there. Trying to defend a sub model is kind of pathetic with games like Guild War 2 soon out there.Only that, the market has not shifted, there are plenty of sub games doing good, that's just BS from EA to paint the SWTOR failure in a more positive light and make their F2P shift seem better than it is. WAR has recieved literally no updates that weren't in the pipe and almost ready at launch, its subs can probably be counted in five digits. F2P for a sub model IS failure, but it's not the only thing. Saying WAR is doing good is like saying a guy in a coma is living a rich and fullfilling life where he engages in many social activities.
You say that as if Activision/Blizzard don't milk their games. Let me remind you of an Annual Pass and the RMAH in Diablo 3.companys such as Blizzard and Trion who both have P2P mmos have yet to say free to play is the way forward and seeing as these 2 mmo's are doing far better then swtor and the rest, id rather listen to the market leaders than companys like EA who just want to milk there game and turn to free to play at the first sign of trouble.
We'll see how steady it was by the time next earning calls will be out.With its steady decline
I'd like an exact quotation of that statement please.When EA themselves says it's failed, I'm pretty sure it's safe to say it's failed.
please, give me a proof of what you have just said ? because I would like to very much know, when exactly they said it's going to be pay to winyep swtor will be pay to win with in the next 6 months and it will make EA tons of money
Last edited by Crysis; 2012-08-09 at 12:28 PM.
Cata did bring back the subs, it wasnt untill after Cata went live that the subs started to fall, resulting in a 1,8 million loss
Swtor hit the high street WoW subs stayed at 10.2 million, you can say it is swtor that has taken the subs off wow this year due to swtor losing more subs than wow has so far, but blizzard knows that they have the next xpac around the corner and they know that the subs will come back, for a short period of time. Thats how wow has always worked, thats why they are the market leaders and other companys such as EA and BW try to copy them.
what was it that EA said a few days ago, swtor free to play will bring in 50 million players..... really 50 million, i want what he smoked