Originally Posted by
Riptide
That retard happens to have been right about the game from the get go. So pay attention you might learn something. My damage went for 76k no SS to 69k no SS. Seems like you're pretty bad at math or like to generalize things.
They didn't build the game to allow people to clear inferno in 2 days of farming pure dps gear. For a software developer, especially one that started in QA, you have a very narrow mind. Their intention was to have you farm act 1 to progress to act 2 and farm act 2 to get to act3, soo on and so forth. You don't even have to read between the lines to grasp that. There was several blue posts and even a video interview discussing this.
Now that we understand their intentions, we can move on to the problem. The biggest problem was the fact that the gear required to progress was too high end. The chance of you getting the ideal piece of gear from act 2 isn't much better than getting the ideal piece of gear from act 4. But they drastically differ in quality.
To circumvent this players adapted and utilized what resources were readily available. For example you can get t16 blues and a decent weapon and have a retarded amount of dps. You could also wait for 6 stated rares that have all of those dps stats but in addition to that have resists, armor, dmg reduction. However, that doesn't mean it was the correct choice, it just shows that we as players are impatient yet resourceful.
Blizzard has since corrected the gear problem,apparently you're not happy about it though.
Blizzard scrapped all of D3 in between 2003-2005, after Blizzard North separated from Blizzard. The game was in development for a little over 6 years. Clearly if they had the game in development for 20 years they would thought it would be a wise business investment to purchase extra servers for the launch, so they could collect dust for following weeks/years after the majority beat normal and stopped playing.
I agree there is another build post nerf though of doing the same thing. Simply because he does half damage. Also the point that it wasn't necessary to go all dps with zero survivability.
It was a nerf no doubt, but not all mobs got hit 2x. Also it went in a straight line which means you had to be kiting away for them to be in a line. I feel that is relevant to point out because frost arrow hits for 170% weapon damage and splits. So it isn't all bad, but yes most definitely feel it on bosses. Though impale hitting for 250% with 100% more crit dmg isn't entirely bad. Just less than what it was.
I don't think blizzard cares if you have the time to farm, they said inferno was not for everyone and that it would take a long time.
Obviously you didn't belong there and your gear choices are not what blizzard had intended or you'd still be there. I'm still farming anything and everything I want.
I thought you spent millions on dps gear. Also this "nerf" let most of my monk and barb friends move up in acts, I wonder if that's because they went with "BLIZZARD MADE IT SO GLASS CANNONS YADAYADAYDA" No it's because they were properly geared.