Hi, first post here for me. I got the game almost a week ago when it launched on steam and just making my way up the levels, cleared normal already and in act 2 of cruel. I'm playing a summoner + fire witch currently
this far into my build. My long term plan would be to use
this build for farming.
I have 2 item rarity gems, allowing me to have all my minions (spectre, skeleton & zombies) linked up, but I hope to get my hands on a Tabula Rasa, or some chest with 6 blue sockets linked so I can have all 3 summons with + damage and + health, and then have another items with Firestorm and my other item rarity gem.
I have a question though, if I cast firestorm, and I have chance to ignite and item rarity, what happens if the mob dies to the DoT? Does item rarity only apply to the direct damage of the spell, or to the burning also?
I want to be able to send a swarm of meat at baddies (the Act 1 boss on cruel was a complete walkover with 10 skellies, 7 zombies and 2 spectres) while I have Discipline running, and my shield has hit back, ES and health regen shared out to all my minions. I have the vulnerability curse which I find quite useful .
for the next few levels I'm going to focus on catching the remaining fire damage skills and then I can focus purely on increasing health before and during merciless difficulty.
I have the unique neck that boost summons speed/damage/health only so far, and would like to get the one that give boost to number of minions. Is there any unique that give +1 level to minion gems?
Is there anything glaringly wrong with my proposed end game build?
And finally, if I'm focussing on minions for damage, is there really any point in upgrading my wand? I have one that gives +1 to fire gems, it's a quartz wand with 3 blue linked slots. I rarely actually cast direct damage spells, or even use the default attack, since al I do is ensure I've got all my minions up.
Thanks for any answers.