Hmm, good point - I've been advocating speed boot enchants for so long I didn't really reconsider that assumption for MoP - but we have so many minor movement speed bonuses now and they don't stack with boot enchants that it may not be worth advocating when you have body and soul, mind flay glyph, etc.
Maybe I should swap it, anyone want to support/deny Turtle's suggestion? Haste is quite a bit better than mastery before the plateau, it could definitely be a worthwhile dps upgrade.
---------- Post added 2012-10-05 at 05:35 AM ----------
Thanks for the help!
Ok so for the first line: 433000 damage / 447 seconds = 967 DPS
Second line: 364000 damage / 447 seconds = 814 DPS
Third line: 930 DPS
The second line we should be aware of that it wasn't dealing DPS for part of the fight, so 814 DPS is abnormally low. I expected 1400 DPS to be abnormally high because I was using instant activation on the ICD when it only actually has a 20% proc chance (but procs on all damage hits), so 1400 DPS is unlikely - but clearly 950-1000 DPS is entirely reasonable. I'll get a rough conversion table for int to dps gain at various gear levels - that should see whether 1000 DPS is a better racial than 300 int.
Thanks again!
Edit: Oh, of course that means it's also providing 1000 HPS - that's a pretty awesome racial! Originally when wow launched I wanted to go undead because duh - undeadness - but the gaps in armor at the elbows and knees really bothered me (like trolls not wearing shoes) - otherwise I'd be undead right now!