Thanks for your addition to the thread ^^ When we actually get to pandaland and actual bosses then sure, one thing I want to do is cater to individual bosses - I don't mind the extra work and I doubt people will mind more text - but the problem is that bosses aren't tuned and maybe not even finalised yet, same goes with talents and stuff, and people can't even agree on what stats to prioritise in MOP yet. For now I'm looking at a general thing that looks like it has synergy for leveling, those first few heroics and those first few raids, then after maybe 1 week at the most, we'll have enough information of people saying "this works here and that there" and we can do this really effectively
Catering it for group comps will be harder, far harder, as there are so many combinations, but I can and will put notes on some of them like "Sacred Shield does not stack, not a good talent if your holy paladin has this" sort of thing.
Oh, edit: Incase you read this, I have a question about your glyphs, the spec makes sense to me. Why do you like Glyph of Avenging Wrath? It heals you for 2% of your total health every 4 seconds, so it heals you for 10% of your health over 20 seconds, that seems awfully low for a valuable glyph slot? Also, Glyph of Word of Glory, 9% damage for a mere 6 seconds? My wondering is if you've tested it on beta because to me it doesn't sound great, so if you've got some testing behind it then I'd be delighted to hear it, and if not, just some general reasoning
And for anyone who is on Beta, can they test/let me know if Glyph of Word of Glory works if you spec into Eternal Flame? Because if not then that glyph becomes instantly useless if you spec Eternal Flame which is apparently looking nice at the moment.