World of Healcraft
There will be a WotLK fix. They will make Resilience lower Healing. This way they don't mess up people still doing DS runs on heroic.
Healing will be tuned down but it will still be OP.
I noticed all my healing coefficients had far more than doubled on PTR.
9.2k spell power on live - rejuv ~2.2k / tick - healing touch ~15k
6.5k spell power on PTR - rejuv ~5k / tick - healing touch ~35k.
that was specced as balance druid.
this is the real problem dps self healing and off healing is beyond ridiculous at this point, it makes no sense, they long ago destroyed "hybrid" play and with the min/max of raiding having a duel healer/dps roll just won't fit, so why are all the classes getting over the top healing? leveling? but leveling is so stupid easy it has already destroyed the "learning" process as evident of begging cata all the players leveled and hit a personal brick wall cause they had to use things like interrupts/cc and not aoe trash down like they did 1-80 or all through wrath.
---------- Post added 2012-07-30 at 04:09 PM ----------
healers aren't disgustingly op on live and the only time they were truely op was 4.0 with bugged resil, sorry to break your bubble> but yes instant everything: cc, nukes, and yes burst heals need to be toned down a lot.
First the giant health pools, now the giant health pools plus giant damage reduction. I get that dying in globals isn't fun for anyone, especially healers, but this is getting ridiculous. I miss doing substantial burst damage and healing in pvp.