Credits goes to Kalliope of Petopia
Original Thread
Hey guys, just thought I would share some info on tamable 'rares' in MOP. Right now, they're in beta, but there are two things you need to know:
You will only see them on your hunter
You will not actually see them, but your hunter skills will allow you to detect traces
This is all currently available information on the eight Pandaria rares. The discussion/speculation thread is here: http://forums.wow-petopia.com/viewto...p?f=39&t=18511.
General:
- NO LOOT TABLE. AT ALL.
- They have an elite gold dragon rather than a silver one.
- As of right now, you follow most tracks BACKWARDS. (Savage is an exception...in some cases. Other times, he still travels "backwards.") Instead of following the toes, you follow the back of the prints to the next fresh one. This is counter-intuitive and may change in the future.
- Some tracks are partially buried in the ground and others float slightly over it. A few seem to be buried underground, which makes following a trail VERY difficult at times; Noah's been notified accordingly.
- The beasts' paths are long, winding, and often confusing when you have no visual. If you see tracks going in different directions, then the beast likely turned around.
- Some beasts path across water. They can leave tracks floating in the middle of it. These tracks can be difficult to see.
- Old tracks eventually despawn. (Unsure of timer.)
- If you're having trouble seeing tracks, turn down ground clutter. It makes a huge difference in some zones.
- Phasing issues impact some of the beasts, so if you haven't completed the quests in certain areas, you may lose the trail through no fault of your own.
- Though all the beasts are red (aggressive), they only aggro people who are standing in a flare with them. This means it is possible to flare out a beast without aggroing it instantly.
- Flare does NOT tag the beast, nor does freeze trap. Normal tagging rules seem to apply.
- You can hunter's mark them, but only while they're in flares. The hunter with the active mark can see the beast without a flare, which aids in safe tracking through level 90+ elites.
- Once a beast has been flared, non-hunters can see/attack it.
- Try to flare ahead of the most recent tracks. If you only flare on the latest you've found, you may miss the beast.
- Useful tip: taking the readiness talent means that you can fire off two flares simultaneously once every five minutes. Sometimes, this can make the difference between finding the beast you're tracking and having to wait for the next track to appear.
- For fun: scare beast works on them.
Spawn times on beta are shorter for testing purposes. They are confirmed to be longer on live.
[Confirmed 5.1 Patch Info:
- rare silkworm
- spirit beasts
Locations:[
Jade Forest:[
Beast: Savage
Family: Cat
Level: 85
General Location: central forest, somewhat around Dawn's Blossom/Serpent's Heart
Tracks: Bloody Tracks
Beast: Glimmer
Family: Water Strider (exotic)
Level: 85
General Location: central area, near the Arboretum/Temple of the Jade Serpent, but as far south as Nectarbreeze Orchard
Tracks: Flooded Tracks
Valley of the Four Winds:
Beast: Patrannache
Family: Crane
Level: 85
General Location: west-central area, from Halfhill to Stoneplow, has sections of tracks in the south that are below ground (has been reported)
Tracks: Barely-Visible Tracks
]Krasarang Wilds:
Beast: Bloodtooth
Family: Turtle
Level: 85
General Location: wandering between the islands in the south, often near west Anglers Wharf
Tracks: Muddy Tracks
Townlong Steppes:
Beast: Rockhide the Immovable
Family: Basilisk
Level: 85 (confirmed to be going up in the future)
General Location: central area, south of Fire Camp Osul, has phasing issues on the southern parts of his path
Tracks: Worn Tracks
]Kun-Lai Summit:
Beast: Bristlespine
Family: Porcupine
Level: 88
General Location: southern area, often around the Yaungol Advance, seems to go east-west
Tracks: Puzzling Tracks
Beast: Stompy
Family: Goat
Level: 88
General Location: IN THE MOUNTAINS, travels east and west through Mount Neverest
Tracks: Heavy Tracks
Dread Wastes:
Beast: Hexapos
Family: Water Strider (exotic)
Level: 90
General Location: on the perimeter of the zone, often on the Stinging Trail, has been spotted in the north and east as well
Tracks: Mysterious Tracks
Vale of Eternal Blossoms:
Beast: Portent
Family: Quilen (exotic)
Level: 90
General Location: covers most of the central zone, often spotted near the Mogu'Shan Palace, has phasing issues in the west
Tracks: Dusty Tracks
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