Hey All
My guild has been on Spine HC for a couple weeks now (120th+ wipe), we've been getting to the 3rd plate without issue - 9-10 min mark each time but we soon wipe after that. On the latest attempt we had a Druid(me), Priest & Shaman. However we also have a paladin available we could rota into the raid and swap another healer out. In terms of tanks, we have DK on the amalg and druid on the bloods.
We generally follow same tactics as most, we roll, kill bloods, nuke tendon, rinse repeat.
In terms of healing CD's, we use them early on in the fight to burst through miscellaneous damage and then use them on rolls, or just after rolls to clear remaining debuffs on the raid.
The issues i'm noticing are that our healers get aggro towards the end of the fight and tend to die (generally just after a roll when tanks are trying to hold aggro), is there anything healers can do to reduce this happening? They can't stop healing as the damage is really high, so I'm at a bit of a loss? The damage our dps does is very good and our tanks seems todo well, it's just that annoying 5-10s sometimes where someone gets aggro and theres no coming back from it, the debuffs and damage at that point is also fairly overwhelming.
Our latest logs; http://www.worldoflogs.com/reports/g1iyfe4szhotu0jh/
If you need more information, please let me know - we really want to get this done next week as people are now getting fairly demoralized by the beast