Originally Posted by
Herecius
I want to like David Brevik, but I find that I'm physically unable to do so after Hellgate: London. Hellgate wasn't just bad, it was atrocious. Do you know how hard you have to screw up a game to make Diablo loot-splosions boring? The answer is 'really hard.' A-RPG loot-splosions can improve almost every single game they've ever been tacked on to. Tower defense (Dungeon Defenders), FPS (Borderlands), even 3rd person adventures like Darksiders 2. Loot-splosions make everything better.
David Brevik somehow managed to make an FPS-RPG with an awesome setting and loot-splosions boring. I don't particularly care for his opinion on the genre anymore. :P
EDIT: As for Jay Wilson's overreaction... eh. He overreacted. I don't think he needs to be punished about it, but yeah, he overreacted. That's the beginning and end of my opinion on the matter!