http://www.youtube.com/watch?v=KFP2w...ature=youtu.be
What do you guys think of this glyph? Understandably it's balanced for level 90, but still.
http://www.youtube.com/watch?v=KFP2w...ature=youtu.be
What do you guys think of this glyph? Understandably it's balanced for level 90, but still.
IMagine mls with this glyph and and nether tempest ;o
well it's a straight up 20% dmg increase with IV up
i think it's not needed since frost shatters already do enough damage, it's their sustained damage that needs working on.
I guess this glyph is too much then, btw didnt they say that glyphs are supposed to be utility choices and nothing to increase damage directly?
the last fight in the video, where the mage destroyed the blood elf chick. Frost bomb did half the damage on that fight.
At level 90, there's even more fun to be had, by the way. You can use alter time to save PoM, so you can cast 2 instant frostfire bolts in a row and, if you had frost bomb on the target, follow it up with yet another frostfire bolt. Guaranteed to kill anyone who doesn't get out of the deep freeze or pop defensives. Tested it against tank spec'd people (in pvp gear) and even they died in 5 seconds.
Alter time is gonna allow for some truly broken mechanic abuse. I suspect it to be nerfed pretty fast.
This'll be brilliant with a decent amount of haste, dragonwrath for extra bolts and alter time! Machine-gun inc!
double healer mage time !
yeah all the feedback lately is stressing around getting mages toned down in PVP.
was watching a beta 90 test stream (nuvoz/biotox) yday and they couldnt stress enough at how facing a mage gives them a horrible and frustrating experience regardless of winning or losing. other than that they seemed to agree that 90 arena will offer plenty of fun. much better compared to cata with the exception of facing mage/x/x teams.
Live now! This glyph is awesome and is a must have for the frost one hit macro.