Do you really want to talk about a game being social, I can't say on wow I've ever seen social play outside of max level, and lfd. Because not only is it not rewarding but your actually punished for playing with other people in wow by everything from how loot drops to how experience points are handled. If I didn't have guild chat in wow I would have swore I was playing a single player game for my last 5 alts.. So yeah the social aspect of the game isn't a place where wow has the upper hand until your in a raid, otherwise GW2 does a considerably better job since your at least not being punished for playing with other people.
---------- Post added 2012-09-02 at 07:16 AM ----------
Wait so it's bad to do an entire worlds worth of content for 8months, but it's good to do a single raid for 8 months because you get gear? Just checking to make sure I'm reading that right cause it sounds kinda off.
See now I disagree. This is a very legitimate gripe with the game. FWIW wow suffers from the exact same problem nowadays albeit to a lessor extent. Here is the crux of the matter - community IRL and it games comes about because people NEED eachother. So to solve bigger problems they are FORCED to work together. Real Life community comes from FORCED interaction - and its the same thing in games.You can't judge these games in a void, though. Your complaint is essentially that the game doesn't force you to be social. That, apparently, people can make the choice not to communicate, simply because it's not needed. I don't see how that's a drawback.
As you eliminate the forced interaction - you eliminate the community. This is human nature. People including Blizzard don't want to face up to it. And think good community springs from the random 'good nature' of individuals. They couldn't be more wrong. GW2 just takes this to the furthest extent.
The side effect of having no roles and allowing any class to do anything means that every single player is totally expendable. You might as well be playing with NPCs.
The thing that attracted me to the game was that you can do stuff at your own speed. I dont like the raiding stress anymore. Sacrificing your time to be online and not enough people from your guild show up even tough signed. You can do whatever you feel like doing in GW2. Everything gives xp. If you like crafting you can lvl with crafting. If you like pvp go do that. If you like doing your dynamic events, do that. They are fun even if you do them over and over again again. Because if you go back to an area you get toned down to that areas lvl. It surprised me how many higher lvls (you can see that someone has been toned down) are still around helping in starting areas. There is no mob stealing everyone gets xp depending how much dmg you did.
I am 26 now. Fairly hooked on crafting. It is much harder than wow crafting and fairly expensive. Even if you farm everything on your own. The game engine is stunning. Models look so nice and the best thing. NO MORE MONTHLY FEES. After 7 Years it adds up.
So Yeah read about it. Watch some vids and give it a try.
WTFever man. Tell your friends to upgrade from their 486 processors. If your machine can't run this game and you're not willing to upgrade, maybe you should just buy a console and call it a day.
Furthermore, mass market does not necessarily equate to better, actually it rarely does. Quick, which is the better restaurant? McDonalds or Ruth's Chris Steak House? By your logic, it would be McDonalds but anyone with a functioning palate knows that's wrong. It's pretty much the same for every product from golf balls to video game. Mass market = sub-standard but easily accessible.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
The same thing could be said about your post. And: First Impression reviews are what a LOT (the majority) of gamers refer to, to see if they even want to spend any $ on the game to begin with....
The article is fine, and I also appreciate your opinion as well, but claiming that the article is bad... because well.. YOU think it is... is exactly the same as me saying GW2 is better than WoW, SWTOR has the best leveling experience, oranges are far better than apples and Holiday Spice is a much more pleasant scent than lavender. It's just opinion, and you're taking it out of context by judging an article on the fact that it's a first impression. To give perspective: WoW would have fallen FLAT on it's face and gone NOWHERE if the majority had gone by the first impression reviews, where leveling was slow and horrendously difficult, the servers went down 4 times a day, you couldn't connect half of the time and many classes were ridiculously overpowered in comparison to others. Good thing we can all form our own thoughts and opinions, and take things with a grain of salt whether or not we think the article is "fair" to one game or another.
Last edited by Fencers; 2012-09-02 at 06:17 PM.
My question is why does everything have to do with WoW? Most gamers I know can't and haven't been able to log into WoW in years due to sheer boredom and any lack of modern graphical excitement. Where's the review from a "DoaC Player", I know there's millions of Chinese goldfarmers still playing WoW but why would millions of us that don't .............care?
---------- Post added 2012-09-02 at 06:41 PM ----------
Agree, I'm not sure why we don't have "Pong Players" reviewing GW2
The "DAOC player review of Guild Wars 2" is pretty irrelevant. World of Warcraft is a huge cultural touchstone with the gaming industry as a whole. DAOC or Anarchy Online... not nearly so much. Not nearly.
Whether one personally enjoys World of Warcraft does not diminish how important it is to talk about as a game. It's sort of a big deal.
Interdependence is not the same thing as forced interaction, though, and a lot of people seem to be wanting it to be forced.
I "depend" on other players for some events, and in WoW I greatly depend on the other 4 people in the group (regardless of my role), but that doesn't necessarily mean I need to communicate with them.
Last edited by DrakeWurrum; 2012-09-02 at 07:46 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
Yeah I guess a bunch still have old computers/laptops that don't run modern games.
---------- Post added 2012-09-02 at 07:39 PM ----------
I thought this was the GW2 forums, my mistake. Theres a reason WoW is the biggest and it has nothing to do with quality, it has to do with equipment, and the fact people have a handful of maxed toons they just cant "let go" of
I honestly believe GW2 and WOW can co-exist without affecting each other esp since GW2 is a once off payment until expansions of course. Infact it's in everyones interest that wow finally has a good competitor and vice versa which will encourage the devs to keeps both games top notch.
Even though I had close to 300 days worth of playtime when wow lost its journey/purpose it was np for me to walk away. Great game in it's day esp burning crusade.
[/COLOR]I thought this was the GW2 forums, my mistake. Theres a reason WoW is the biggest and it has nothing to do with quality, it has to do with equipment, and the fact people have a handful of maxed toons they just cant "let go" of
No, this is the GW2 sub-forums on mmo-champion, and GW2 is a game that is created in a flourishing industry rather than being the one and only MMORPG out there.
Stop getting your panties in a twist just because it's not pure GW2 in a void.
There's tons of other games out there that take less computing power than WoW, including City of Heroes, which is now getting shut down.
Last edited by DrakeWurrum; 2012-09-02 at 07:48 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.