Originally Posted by
Lucky_
I call bullshit. There is absolutely no reason whatsoever to have less "stability" in 32-bit mode over 64-bit. The only thing that changes is the size of address space (which would in fact point at 32-bit option as more "stable" one if there really was such a problem).
About the only reason to deny highest resolution textures on 32-bit system is if a sum of system RAM and VRAM used exceeded 4GB, making memory unaddressable on a 32-bit system.