This can't be unexpected news.
EA ruins everything.
Its like when you drop the thanksgiving turkey on the floor after taking it out of the oven and all the hot bird juice spills over your feet. EA is like the bird juice on your feet, with crap.
This can't be unexpected news.
EA ruins everything.
Its like when you drop the thanksgiving turkey on the floor after taking it out of the oven and all the hot bird juice spills over your feet. EA is like the bird juice on your feet, with crap.
Yeah, I might've been over reaching there but that's because we're already in 2010+ region. But 1990's aren't that far off.
Anyone who's been actually been watching EA from 1990' on has noticed this certain princible, where they buy really well doing studio with well selling IP, force them to make quick sequel and then when it doesn't manage to do as well as the original well made product they dismantle the studio.
And it's not just a "conspiracy" against them as many would like to blame it. There's more studios that made games still remembered today that were bought by EA and then rammed down than fingers in hand.
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
I can't say I'm surprised after SWTOR. The unfortunate situation of Dragon Age 2, and Mass Effect 3 obviously didn't help things, either
I have a love for the old BioWare still, but after SWTOR, I can't say I'm sad to see these two go. I won't buy anymore games from that company (or probably anything published by EA at this point), anyway, but it's nice to see acknowledgement that mistakes were made
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
Seriously, has EA ever done anything good in the RPG industry?
Brett Favre said he was retiring from football a couple of times. Just saying.
Wish them the best of luck in the future and I am sure they will take a break for a whole minute or two. But that is totally satisfactory with me since they have been involved with a soulless corporation like EA. Not to mention the drama of SWTOR not adding up to its hype combined with how the fans flipped out on the Mass Effect 3 ending all kind of happening at once. Those development cycles were long, and not to mention gurgling, and seeing them not going the way they had hoped I can see why they would hang it up.
Most likely for the best though. Maybe when they both get a bounce back in their step they can start some projects spinning again without the evil overlord known as EA pushing them to release NOW (now now now now) and forcing them to make half the game held back so you can nickle and dime your loyal fan base with DLCs later on down the road. IF that ever happens I hope they don't sell out again to the mega corporate bull shit wagon.. or at least I hope it happens eventually and they don't. A man can dream.
Edit in:
Long live the real Bioware!
Last edited by Low Hanging Fruit; 2012-09-18 at 11:27 PM.
So... I guess that Dragon Age 3 is going to be a Soul Calibur knock off at this rate.
The leave the game industry a whole lot richer than when the started into it!
Lol
Professional Football field positions, and video game design management aren't really comparable, neither is the success of Favre compared to that of Myzuka and Zeschuck. These guys have the credentials to get a new job in the game industry if they want too, obviously, but they'll probably be taking a big step down, and definitely won't have the same influence where they did as the founders of a company. Most developers that are already big and successful won't really want these two, after BioWare's lackluster performance lately
They're also past their prime, and probably won't be founding another company, and if they do it likely won't do very well. I doubt they would want to anyway, though. After you've built something from the ground up with your bare hands, you don't want to do it again when you're 20 years older, with actual experience, and a jaded outlook
Rest In Peace, World of Warcraft. Subscriber count doesn't matter, WoW has been dead in spirit for a while
Rest In Peace, Star Wars the Old Republic. SWTOR is a fun RPG, but a bad MMO
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Well, maybe they'll join the rest of the RPG geniuses in Obsidian... or maybe they'll go back to medical practice, which would be kinda weird after Dragon Age/Mass Effect.
The night is dark and full of terrors...
Bioware had such a good name going for them.
It started going downhill with DA2. SWTOR turned out to be the biggest flop in MMO history, and ME3 left a sour taste in everyone's mouth.
I can never look at Bioware seriously again lol.
I am usually very worried when a company hinged on key personalities and their influence really. The same is happening in this case. A lot companies encounter an identity crisis but it's not uncommon to carry on and find a successful path to walk on again.
However I have to say they both had some rather...interesting views on some things. Remember Greg's 'Button-Awesomeness' or how RPGs are "becoming less relevant"? It seems both have reached an end when it came to passion for the industrial genre of video-gaming which to some isn't totally unexpected not because of some weird statements in the past but because when you have reached already some zenithal achievements then you are eventually at a point where you can't simply do better unless you hand over the reigns whose not afraid of trying without reaching/having to go through an identity crisis which may hurt the company in the long run. Or in short: They quit before getting burned out and frustrated of their jobs.
Seems their new jobs are indeed very different to say the last (ethical investment and beer). At least it shows they still got some passion for something
WoW: Crowcloak (Druid) & Neesheya (Paladin) @ Sylvanas EU (/ˈkaZHo͞oəl/) | GW2: Siqqa (Asura Engineer) @ Piken Square EU
If builders built houses the way programmers built programs,the first woodpecker to come along would destroy civilization. - Weinberg's 2nd law
He seeks them here, he seeks them there, he seeks those lupins everywhere!
they are medical doctors. with the money they made from their games they can easily do something very interesting in medical research.
the way the games industry is focused on profits and churning out crap these days, leaving the industry and doing something completely different feels a lot more stimulating.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"