You played vanilla if you were bloodly slaughtered at Tarren Mill by overleveled Alliance players.
You played vanilla if you were bloodly slaughtered at Tarren Mill by overleveled Alliance players.
When I got yelled at VERY early MC for using Barman Shanker since it took a precious debuff slot
Bleh
The same beast master spec that was broken for years due to the pets being incapable of taking any serious damage? I remember pets being unviable on TBC bosses till Blizzard patched in a damage reduction on aoe/cleave mechanics.
The food was ok but it reminds me of the virtual pets craze from the 90s. It didn't really add much to the game although the loyalty system was nice.
I remember using arcane shot to pull for tanks in MC as it did so little damage an auto attack or two would clear the threat.
Also kiting the last boss in UBRS(Drakk?) whilst the raid finished off his guards and then sometimes he would weirdly bugged and clip through the floor horribly on his way back.
ZG runs where every group had to have a Shaman or they missed a massive pool of buffs
Queues at least 5 hunters long to get the leaf in MC
The supression room in BWL being considered hard by your guild until they realised it really wasn't
All groups having a rogue with improved sap because no one else could be relied upon to CC. If it failed everyone hung back while the rogue died.
Last edited by mmoccff815c062; 2012-10-02 at 01:34 AM.
Technically, it's always been a 5-man dungeon; it was just possible to do it with 10-man raid. In fact, that was true of all dungeons, up until patch... I wanna say 1.10. Of course, on that note...
You played vanilla if you know you used to be able to 40-man any instance... And that said raids STILL wiped in Stratholme.
ALOT of these did not come from Vanilla
But lol at soulshards pre-cata. Almost forgot about that!
You played vanilla if you spent more than 3 hours in an AV
You played vanilla if:
- you partisipated in the most awesome event in wow, the opening of AQ where server crashed because of too many horde and alliance and mobs at the same place
- if you remember how OP warlocks were in pvp
- you remember when epics were really rare
- no flying mounts <3
- crossroads and soutshore battles
- you constantly tried to get to dun morogh air field
- you had to read your quests and work really hard to locate and complete some of them
... if you were a warrior and had to farm level 30-40 mobs for a level 30 blue axe quest (Whirlwind Axe).
Stonescale Eels paid for my Epic Riding Skill/Mount.
While I remember Vanilla with rose colored glasses, I really do appreciate all of the quality of life improvements made to the game over time. I don't have hours to spend in an instance anymore. I don't need to wait a month for my turn at gear. Surprisingly, I find myself getting a little annoyed when I go a week without an upgrade. I guess when you've had grapes, cabbage isn't as tasty. With that said, I remember running Naxx and feeling a little ashamed at having to gain world buffs just to down bosses. We would run Onyxia and then BWL to get their buffs. Later, we would also kill the Emerald Dream dragons to get some pocket change to pay for repairs.
In WOTLK, I laughed at how easy Loatheb was. We used to require an addon that our heal lead would configure to let us know when to use our healing. If I remember correctly, there was even a spreadsheet that could help calculate when you needed to use your health potions, group healing, bandages and healthstones. Can't forget those Whipper Root Tubers.
You played vanilla wow if you tanked instances with arms and MS
you played vanilla wow if you ran SM armoury and cath 1000 times just to farm everything to sell for your epic riding skill
When you see my Old School Ride FoS.
You're getting exactly what you deserve.
"LFG 45 Baron"
"ffs ganked by scarlet courier"
Waiting outside the actual Battleground Instances to queue up. Man, so many people at Silverwing Hold. It feels strange riding up there now and it just being dead.
Last edited by mmoc8a29730aed; 2012-10-02 at 02:48 AM.
VC for Dead Mines came WAY later, just fyi. And a lot of servers (like mine, for example) weren't even using VC until late BC/early Wrath period. DM was Dead Mines, and DMW/E/N was for Dire Maul. Seems pretty simple, instead of arbitrarily naming an instance based on the initials of the final boss.
Considering A)It's not on Earth and B)The Alliance no longer owns it, nor is the zone even relevant anymore, you're right.Originally Posted by Solia
I think the single best one has to be the gold lol. Getting the obscene amounts for your epic mount was an achievement in itself. Outside of getting massive guild help for my epic mount, I don't think I ever saw more than 1k in the entirety of Vanilla. BC was a different story, we were ALL suddenly rolling in gold!
You're a Vanilla player if you cried when you replaced your T2/T3 raiding epics with BC greens before you even hit 61 >.>
haha, I totally forgot about thottbot, nice and simple layout with no ads (in the beginning anyways), it was great.
Killed almost everything in vanilla, if was great at the time but the only thing memorable (positive anyways, tons of grindy negaitves) was after months and months spending every single copper piece I'd save for a looong ass time and getting on that badass dreadsteed for the first time.
Apply blizzards model to any other subscription service,you'd be outraged:
Netflix adds no new movies for a year, you click a new movie, there's a $5 fee.
You're in an accident, click your onstar button, but there's an addition $20 fee for them to help.
You turn on your tv only to find all you get are the infomercial channels. Every other show is pay per view.
See how dumb that model is?