Hour and a half or so worth of attempts and we had him down, not really seeing what the fuss was about, was actually kind of fun.
it's more about not bringing underperforming specs or specs that haven't "kicked in yet" because of secondary stats scaling etc.
It's not a straight up dps fight like Ultraxion, there's many "hidden" ways to beat the dps requirement (which I'm not gonna say) you just have to figure it out and balance your spark groups correctly. You should aim to get 5 + 4 sparks down ATLEAST 5+5 makes the fight sooo much easier, if you get 6 in the first spark phase then that's insanely good. Most ppl are raging to soft enrage (things getting unhealable) and not hard enrage, find places before last phase (P3) to squeeze in more damage on boss.
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Update:
Downed him tonight after 4th pull literally.
We tweaked our strat a bit and with good performance it was EASY kill with slightly less then one minute left on enrage timer.
Had two melee's in raid 4 ranged 2 tanks and 2 healers , with 5 dps'rs above 100k (shame we didn't do logs, would have some sick ranks).
Overall defo my favorite fight so far, rather enjoyable and DOABLE.
Good luck to everyone trying to kill him , hope he won't be nerfed in close future...
Serbian <MYST> , Draenor EU
5/6 rounds of sparks? Wow, and we were letting go the fourth round. Mayhaps I should slap our DPS in the head.
They shouldn't nerf it. Its the kind of fight that will become remarkably easier with a bit extra gear. At the moment you just need to make up for the lack of gear with good coordination and optimal execution.
We did 6 stacks each wave to compensate for a trial dps. Thoroughly enjoyed the challenge, looking forward to heroic!
*edit* - http://www.youtube.com/watch?v=5AUSOAawzYI - healer PoV
Everything you say is drivel because you are 1.79% over the hit cap, and still using +240 hit gems ( i mean come on, at least use +360 hit gems! ). The health value is correct, but when you're raiders dont know how to gem/reforge/enchant their characters, you're going to have problems downing content!
Last edited by noaim; 2012-10-06 at 07:56 AM.
Its the first week, since when are casuals suppose to clear a raid instance in the first week of release? Just as someone else said, be happy you have something to do and to be progressing on as a group. It's obviously doable but very hard atm. Which it should be since its the FIRST week and most guilds are undergearing it.
Killed it while 3 healing it and without a mage or lock in the group. I see no reason to nerf it on 10s at least.
Absolutely amazing fight, killed it on Thursday on 25man. Very unforgiving, although the enrage timer wasn't really our problem- we were pushing 5 sparks on both rounds (using heroism to get the second 4th and 5th waves down). Was just a case of good execution, as genuinely losing one player WILL cause the enrage timer to be an issue.
I sincerely hope there won't be a nerf even on normal- it's hard because people are doing it in blues. A raid progress model for more casual guilds is that you need to gear up from Valor and previous bosses to take down the harder ones of an instance- when you're better geared from the first four the DPS requirements will be a lot less so. Only reason it's super difficult now is due to people doing it in 85% blue gear, obviously it's going to be hard then. Hope Blizzard stick with their initial design and leave this amazing fight untouched.
Last edited by mmoc2b239a8275; 2012-10-06 at 12:19 PM.
Just to state this fight is not a dps race, does not need a nerf at all, went in AGAIN in our 2nd group last night, cleared the whole instance in one night, killing elegon on our 5th attempt.
This is with 1/2 alts in raid who are only geared in 463 gear, a few even in 450PVP gear. So people asking its too difficult, thats not the question you should be asking, you should be asking, where are we going wrong in our tactics thats causing us to hit enrage?
"Remembrance of things past is not necessarily the remembrance of things as they were."
Juseeh
T11 WR: 115, T12 WR: 45, T14 WR:44, T15 WR:37, T16: WR:28
First of all, that is an opinion not what blizzard has stated is the purpose of normal modes. Heroic raiding guilds have felt this way since Heroic modes came out but it is not really the case. Normal modes are tuned with less difficult mechanics and a dps check that closer reflects being geared in normal mode gear. Heroic mode content ramps up the gear check to heroic level gear with more complicated and unforgiving mechanics.
Elegon is a dps check for normal modes, DPS checks CAN exist in normal mode. I even remember some 25m guilds having trouble with the DPS check on Ultraxion week one. This fight is entirely possible, you just need to kill your orbs right. Is it a challenge? sure, but its not impossible and not really even that hard.
Easy boss, our dps were pulling 100k or so and all the way down to 80k.
We took a total of 7 tries to kill it in 25 man.
We hit the enrage timer twice before we squeezed enough dps to kill it.
Killing the sparks 4-5 times, and then nuking boss.
When the last phase starts (where u take damage when stepping outside) we just went in , AOE healed everything to oom, and full nuke with Blood Lust.
Fun boss, but easy.
yeah if you actually get that the dps requirement is not the boss itself but the sparks the fight becomes quite easy if you get past 5 sparks both times the last phase is over quite fast
we did 6 dpsed while the 7 was up then did 5 the 2nd time and the boss just melted in the last phase