Just posted this on official forums.
Hi everyone.
Ok, so I got Blacksmithing to 600 another day and realized how bad this profession is at 600!
I'm not the only one...I've read some threads about this aswell and people are complaining about this profession.
The main problem is we are dependant on another profession (Alchemy).
This shouldn't be the case since the minning should give us the most materials required.
So at 600, we can't even make a Buckle because it requires living steel made by Alchemists. which has a 1day CD!
The epic gear I can understand it requires more mats but a buckle, which is basicaly the only thing we can actual sell to have a small profit.
Crafted PvP gear is kinda useless since is too easy to farm honor...
Epic crafted gear way overpriced to even make & sell.
Lets see some of the other professions:
Alchemy: with herbalism can make flasks, elixyrs by gathering thier own herbs with herbalism. Transmute is optional.
Leatherworking: with skinning can make armor kits, epic BoE gear just by killing animals and getting the Leather. No dependant on other profession.
Jewelcrafting: Can get gems just by minning. The exception are the Meta gems.
Inscription:Can make Glyphs just by gatheting herbs.
Tailoring: Can craft blue and epic quality gear with just cloth which is free just like LW need to kill&skin monsters.
Now Blacksmithing: Can't create Belt Buckles; can't create Epic quality gear because all of this needs LIVING STEEL which is made by ALCHEMISTS.
So my point is, we BS are the only proffession that requires another proffession just to make a simple thing like a Buckle, so at 600 we can't have profit, period.
We should be able to create living steel aswell, with 1 day CD or something and requiring trillium which is very rare!
Leatherworkers and Tailors can create thier own materials for epic gear...why can't we???
This is ridiculous!
Another thing about the previous buckles:
WotLK:
Eternal Belt Buckle
requires Saronite, Eternal Earth, Water, Shadow. All obtainable by minning.
Cata:
Ebonsteel Belt Buckle
requires Elementium, Pyrium and Volatile Earth. All obtainable by minning.
MoP:
Living Steel Belt Buckle
requires Living Steel. NOT OBTAINABLE BY MINNING. We can obtain the ore yes BUT we need a Alchemist to have a Cooldown ready so we can pay to have our mats turn into Living Steel which is ridiculous
And by comparison some of our epic patterns require more mats than Leatherworker ones for example...
This needs to be balanced!
TL: DR
Blacksmithing requires living steel to craft anything at 600, which is made by Alchemists ONLY.
We can't even smelt Living Steel...
We should be able to get our own mats to craft blue and epic gear like Leatherworkers and Tailors do!
So we rely on another proffessions instead of our own gathering proffession.
This needs to be fixed.
Alch alt char is not the solution.