Star Citizen is P2W in the sense that the more real life cash you fork out, the higher your mechanical advantage is. We see these type of games all the time, especially on the asian market where they're popular. The only difference between SC and those games is that once SC "launches", they are supposed to stop the ship sales. You need to draw a line somewhere, though. CIG has sold ships for all of its development cycle so far and it's far from over. I'd say you can expect 3 or 4 years of ship sales, anniversary sales and what not. If SC has been selling ships for 5-9 years, I think it without a doubt falls into the same category of those games.
A lot of SC fans make the same argument that Odeezee is trying to do here:
But it doesn't hold up at the end of the day. A lot of citizens seem to believe that P2W has to exclusively be that you win a game of League of Legends or Counter Strike and get a big "YOU WIN!" message on the screen. That is and was never the case with P2W games. For the sake of Star Citizen, if you use your wallet continously you will:
- Have a mechanical advantage at launch in combat.
- Have a massive advantage in exploration due to advanced ships.
- Have the possibility to buy credits to man/fuel your big ships.
- You bypassed the game mechanics with regards to rare ship availability entirely.
- You in many cases bypass the insurance system completely with LTI.
The fact is that unless you forked out cash for Star Citizen you will:
- Be unable to compete in combat at launch(everybody else will beat you in PvP).
- Be unable to compete in exploration(everybody else will beat you to finding new things).
- Be unable to acquire certain ships due to rarity and game systems that work with this in the market.
I could be a worse pilot than Odeezee any day but absolutely crush him in his Aurora just because I bought a Super Hornet for real cash(which I actually did).
I can field my Orion with NPC crew on day 1(using bought credits) and start flooding the market and crushing any competition.
How is this not winning? Scenarios like that is precisely what will happen in Star Citizen and precisely why it is pay to win. Player to player competition is a thing in Star Citizen and if a paying citizen can bypass game systems entirely, then yes it is pay to win.