Maybe you're right, but backers asked for more transparency and that's what they got. Be careful what you wish for?? CIG going dark for long periods of time didn't exactly do themselves any favours either and much worse than the present situation imo. Personally I'm loving the roadmap and quarterly releases and following the ups and downs I know many others who feel the same. They are only showing the public a snapshot of what they want us to see anyway.Those who having trouble with the roadmap and dates tend to be those who are just following the project from a distance through headlines and secondhand information like many on this website. It's probably not worth CIG catering to those people anyway at this point they clearly don't need them. Most of them are just bandwagoners who will change their tune once the tide of opinion eventually changes anyway.
They are employing scrum sprint runs which is purposely about setting aggressive goals, gritting your teeth to try and meet them before a certain date cut off and reviewing success/failure once time runs out. Rinse and repeat. It's been a very effective strategy for CIG this year.That said, it's down to the project manager not to set unrealistic dates on everything that they know they can't meet.
From what I've seen it gives the hater/agenda people some ammunition(or at least they think it does, mostly it just makes them look dumb when they get called out) and some weebs on mmo-champion get to play dumb and throw a tantrum. People who are actually following the project closely don't seem to have any trouble with the roadmap and accompanying PR from what I've seen and see it as a positive thing. Sure they are dissapointed when stuff gets pushed but I doubt you find anyone who would prefer no roadmap at all.It seems they're mixing PR with actual targeted release dates. What could possibly go wrong there, I wonder?